Is Metronome A Good Move at Lydia Walden blog

Is Metronome A Good Move. There is a 5/443, or about a 1.1% chance metronome will cause the user to faint in generation 4. It's not the worst, but definitely not worth using apart from the novelty of it. The move metronome can now offer over 700 results as of gen 7 and i'm sure we've all experimented with it at some point…. Off the top of my head, most pokemon that learn it don't. Two is company and three is a crowd, four is an unruly mob, big and loud! At least assist chooses a move from your team, so you can have nothing but sweepers and choose some crazy. Although metronome technically targets the user, the move it turns into will use its usual target (whether the opponent(s), teammate(s) or self),. Those 5 moves it can call are. You can't always rely on metronome, it uses good or bad attacks mostly and is very risky.

What is a Metronome and Which One is Best? (Pros and Cons) Dad Stuff
from dadstuffsite.com

The move metronome can now offer over 700 results as of gen 7 and i'm sure we've all experimented with it at some point…. Off the top of my head, most pokemon that learn it don't. At least assist chooses a move from your team, so you can have nothing but sweepers and choose some crazy. You can't always rely on metronome, it uses good or bad attacks mostly and is very risky. There is a 5/443, or about a 1.1% chance metronome will cause the user to faint in generation 4. Although metronome technically targets the user, the move it turns into will use its usual target (whether the opponent(s), teammate(s) or self),. Two is company and three is a crowd, four is an unruly mob, big and loud! Those 5 moves it can call are. It's not the worst, but definitely not worth using apart from the novelty of it.

What is a Metronome and Which One is Best? (Pros and Cons) Dad Stuff

Is Metronome A Good Move At least assist chooses a move from your team, so you can have nothing but sweepers and choose some crazy. It's not the worst, but definitely not worth using apart from the novelty of it. You can't always rely on metronome, it uses good or bad attacks mostly and is very risky. There is a 5/443, or about a 1.1% chance metronome will cause the user to faint in generation 4. The move metronome can now offer over 700 results as of gen 7 and i'm sure we've all experimented with it at some point…. Two is company and three is a crowd, four is an unruly mob, big and loud! Off the top of my head, most pokemon that learn it don't. Although metronome technically targets the user, the move it turns into will use its usual target (whether the opponent(s), teammate(s) or self),. At least assist chooses a move from your team, so you can have nothing but sweepers and choose some crazy. Those 5 moves it can call are.

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