Pathfinder Hex Vulnerability at Lucinda Pell blog

Pathfinder Hex Vulnerability. You can make a second attempt at failed hexes. Take spell hex at 11th level to get hex vulnerability three times a day. The targeted creature becomes susceptible to a repeat use of your harmful hexes, even if you could not otherwise target that. For example swarms have vulnerability to aoe so they take increased damage from. When you target a creature with a hex. Vulnerability means increase damage taken from x by 50%. The targeted creature becomes susceptible to a repeat use of your harmful hexes, even if you could not otherwise target that. Wand of hex vulnerability @ 1st & witch 20 w/ major healing hex heals 4d8+20 for 15gp, or 0.39gp per hp. You can then use the healing or greater healing hexes every.

Caldera_pathfinder
from awesomeopensource.com

The targeted creature becomes susceptible to a repeat use of your harmful hexes, even if you could not otherwise target that. Wand of hex vulnerability @ 1st & witch 20 w/ major healing hex heals 4d8+20 for 15gp, or 0.39gp per hp. You can make a second attempt at failed hexes. The targeted creature becomes susceptible to a repeat use of your harmful hexes, even if you could not otherwise target that. For example swarms have vulnerability to aoe so they take increased damage from. When you target a creature with a hex. Vulnerability means increase damage taken from x by 50%. Take spell hex at 11th level to get hex vulnerability three times a day. You can then use the healing or greater healing hexes every.

Caldera_pathfinder

Pathfinder Hex Vulnerability You can then use the healing or greater healing hexes every. The targeted creature becomes susceptible to a repeat use of your harmful hexes, even if you could not otherwise target that. Vulnerability means increase damage taken from x by 50%. You can make a second attempt at failed hexes. For example swarms have vulnerability to aoe so they take increased damage from. Take spell hex at 11th level to get hex vulnerability three times a day. You can then use the healing or greater healing hexes every. The targeted creature becomes susceptible to a repeat use of your harmful hexes, even if you could not otherwise target that. Wand of hex vulnerability @ 1st & witch 20 w/ major healing hex heals 4d8+20 for 15gp, or 0.39gp per hp. When you target a creature with a hex.

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