Blender Mac M1 Metal at Amber Katherine blog

Blender Mac M1 Metal. My 8core gpu m1 mac rendered the bmw scene in 145s using metal. The upcoming blender 3.5 release now provides a metal gpu backend on macos builds! My windows laptop with 3070 did cuda in 24s, optix in 12s. I was wondering if there are any specific settings in blender that will take advantage of the m1 max chipset and gpus. Commits done yesterday on blender 3.1’s alpha (with some tweaks i had to do myself) have made it finally possible to test. Blender 3.1 now has metal gpu rendering for macs with the m1 chip. I installed the apple silicon build 3f96555123db on a 2020 mac mini m1, and so far can’t get the gpu to work. The app renders up to 2x faster compared to standard. The free and open source 3d creation tool blender this week began testing metal gpu rendering for its cycles renderer on.

Mac M1, M2 M3? *Blender 3.5 Stable!* Blender and CG Discussions
from blenderartists.org

I installed the apple silicon build 3f96555123db on a 2020 mac mini m1, and so far can’t get the gpu to work. My 8core gpu m1 mac rendered the bmw scene in 145s using metal. My windows laptop with 3070 did cuda in 24s, optix in 12s. I was wondering if there are any specific settings in blender that will take advantage of the m1 max chipset and gpus. Commits done yesterday on blender 3.1’s alpha (with some tweaks i had to do myself) have made it finally possible to test. Blender 3.1 now has metal gpu rendering for macs with the m1 chip. The upcoming blender 3.5 release now provides a metal gpu backend on macos builds! The app renders up to 2x faster compared to standard. The free and open source 3d creation tool blender this week began testing metal gpu rendering for its cycles renderer on.

Mac M1, M2 M3? *Blender 3.5 Stable!* Blender and CG Discussions

Blender Mac M1 Metal My windows laptop with 3070 did cuda in 24s, optix in 12s. Commits done yesterday on blender 3.1’s alpha (with some tweaks i had to do myself) have made it finally possible to test. My 8core gpu m1 mac rendered the bmw scene in 145s using metal. Blender 3.1 now has metal gpu rendering for macs with the m1 chip. My windows laptop with 3070 did cuda in 24s, optix in 12s. The app renders up to 2x faster compared to standard. I was wondering if there are any specific settings in blender that will take advantage of the m1 max chipset and gpus. The free and open source 3d creation tool blender this week began testing metal gpu rendering for its cycles renderer on. The upcoming blender 3.5 release now provides a metal gpu backend on macos builds! I installed the apple silicon build 3f96555123db on a 2020 mac mini m1, and so far can’t get the gpu to work.

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