Blender Eye Icon at Grant Schaefer blog

Blender Eye Icon. I need to unhide some of these, but can't work. In particular, i'd like to toggle the eye icon on and off. You can browse and manage eye assets from an ever expanding library, and adjust iris, pupil and cornea with shape keys and node properties. The monitor icon works fine, but the eye icon doesn't work. I'd like to hide and unhide several objects at once. To hide objects in the 3d viewport window, we can click the “eye” icon in the outliner near the desired object name (press the “h” shortcode), or we can click the icon with the. I'm fairly new to blender, so sorry if this is a stupid question, but i can't seem to work out why the eye/visibility icon is missing on this project. Since the animation system supersedes the viewlayer (ie animation and drivers are the same.

Blender Eye CG Cookie
from cgcookie.com

I'm fairly new to blender, so sorry if this is a stupid question, but i can't seem to work out why the eye/visibility icon is missing on this project. I'd like to hide and unhide several objects at once. To hide objects in the 3d viewport window, we can click the “eye” icon in the outliner near the desired object name (press the “h” shortcode), or we can click the icon with the. You can browse and manage eye assets from an ever expanding library, and adjust iris, pupil and cornea with shape keys and node properties. I need to unhide some of these, but can't work. In particular, i'd like to toggle the eye icon on and off. Since the animation system supersedes the viewlayer (ie animation and drivers are the same. The monitor icon works fine, but the eye icon doesn't work.

Blender Eye CG Cookie

Blender Eye Icon I'm fairly new to blender, so sorry if this is a stupid question, but i can't seem to work out why the eye/visibility icon is missing on this project. I need to unhide some of these, but can't work. The monitor icon works fine, but the eye icon doesn't work. To hide objects in the 3d viewport window, we can click the “eye” icon in the outliner near the desired object name (press the “h” shortcode), or we can click the icon with the. In particular, i'd like to toggle the eye icon on and off. Since the animation system supersedes the viewlayer (ie animation and drivers are the same. I'd like to hide and unhide several objects at once. I'm fairly new to blender, so sorry if this is a stupid question, but i can't seem to work out why the eye/visibility icon is missing on this project. You can browse and manage eye assets from an ever expanding library, and adjust iris, pupil and cornea with shape keys and node properties.

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