{
  "affected": [
    {
      "ecosystem_specific": {
        "urgency": "not yet assigned"
      },
      "package": {
        "ecosystem": "Debian:13",
        "name": "linux"
      },
      "ranges": [
        {
          "events": [
            {
              "introduced": "0"
            },
            {
              "fixed": "6.12.90-1"
            }
          ],
          "type": "ECOSYSTEM"
        }
      ]
    },
    {
      "ecosystem_specific": {
        "urgency": "not yet assigned"
      },
      "package": {
        "ecosystem": "Debian:14",
        "name": "linux"
      },
      "ranges": [
        {
          "events": [
            {
              "introduced": "0"
            },
            {
              "fixed": "7.0.9-1"
            }
          ],
          "type": "ECOSYSTEM"
        }
      ]
    }
  ],
  "details": "In the Linux kernel, the following vulnerability has been resolved:  HID: playstation: Clamp num_touch_reports  A device would never lie about the number of touch reports would it?  If it does the loop in dualshock4_parse_report will read off the end of the touch_reports array, up to about 2 KiB for the maximum number of 256 loop iteraions. The data that is read is emitted via evdev if the DS4_TOUCH_POINT_INACTIVE bit happens to be set. Protect against this by clamping the num_touch_reports value provided by the device to the maximum size of the touch_reports array.",
  "id": "DEBIAN-CVE-2026-46232",
  "modified": "2026-09-14T16:47:47.024984103Z",
  "published": "2026-05-28T10:16:38.840Z",
  "references": [
    {
      "type": "ADVISORY",
      "url": "https://security-tracker.debian.org/tracker/CVE-2026-46232"
    }
  ],
  "severity": [
    {
      "score": "CVSS:3.1/AV:A/AC:L/PR:N/UI:N/S:U/C:H/I:N/A:H",
      "type": "CVSS_V3"
    }
  ],
  "upstream": [
    "CVE-2026-46232"
  ]
}