How To Make Camera Rotate Around An Object In Blender at Elizabeth Zambrano blog

How To Make Camera Rotate Around An Object In Blender. This works with any axis; Then, parent the camera to the empty. Create an empty and parent it to the object you want the camera to follow. All you need to do now is insert keyframes on the z rotation of the empty to rotate. In this quick blender tutorial you will learn how to orbit a camera around an object by using an empty parent. In this quick blender tutorial you will learn how to orbit a camera around an object by using an empty parent. (the first press selects the global axis, the second the local axis. Press r to enter object rotation mode, then x twice. This is an essential technique for animation.

How To Target Camera & Rotate Around Object in Blender
from blender3dtool.blogspot.com

This is an essential technique for animation. (the first press selects the global axis, the second the local axis. This works with any axis; In this quick blender tutorial you will learn how to orbit a camera around an object by using an empty parent. In this quick blender tutorial you will learn how to orbit a camera around an object by using an empty parent. All you need to do now is insert keyframes on the z rotation of the empty to rotate. Then, parent the camera to the empty. Create an empty and parent it to the object you want the camera to follow. Press r to enter object rotation mode, then x twice.

How To Target Camera & Rotate Around Object in Blender

How To Make Camera Rotate Around An Object In Blender (the first press selects the global axis, the second the local axis. This is an essential technique for animation. Create an empty and parent it to the object you want the camera to follow. All you need to do now is insert keyframes on the z rotation of the empty to rotate. In this quick blender tutorial you will learn how to orbit a camera around an object by using an empty parent. In this quick blender tutorial you will learn how to orbit a camera around an object by using an empty parent. (the first press selects the global axis, the second the local axis. This works with any axis; Press r to enter object rotation mode, then x twice. Then, parent the camera to the empty.

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