Can Special Stats Go Over 10 Fallout Shelter at Daria Richard blog

Can Special Stats Go Over 10 Fallout Shelter. All special stats have their own benefits in fallout shelter, which range from improved task efficacy to quests and exploration benefits. If you drag a person with s:9 and a military outfit (s+3) to. For instance, if you have a settlers strength maxed out at 10 and put an outfit on them with +7 strength, their strength will now be at 17. The stats can only be trained to 10 but armor will boost past that. You can test this yourself by checking the timer in a room with the outfit off and on. Specials can go to 17 with outfits. When i drag the dweller has more than 10 c (with outfit) to a room it only shows 10 c. Here are all the stats and how to use dweller that are high on the specific stats: I was wondering if having an outfit that increases a specific stat on a dweller that is maxed out on that specific stat raises that stat. Yes, stats improve beyond 10. So yes you can have an explorer with 17 luck to rake in those caps. If you drag a person which has s:10 to a reactor you'll see s 10 beside her.

Fallout Shelter Room Sizes
from mavink.com

You can test this yourself by checking the timer in a room with the outfit off and on. The stats can only be trained to 10 but armor will boost past that. So yes you can have an explorer with 17 luck to rake in those caps. All special stats have their own benefits in fallout shelter, which range from improved task efficacy to quests and exploration benefits. Yes, stats improve beyond 10. Here are all the stats and how to use dweller that are high on the specific stats: For instance, if you have a settlers strength maxed out at 10 and put an outfit on them with +7 strength, their strength will now be at 17. If you drag a person with s:9 and a military outfit (s+3) to. If you drag a person which has s:10 to a reactor you'll see s 10 beside her. When i drag the dweller has more than 10 c (with outfit) to a room it only shows 10 c.

Fallout Shelter Room Sizes

Can Special Stats Go Over 10 Fallout Shelter Here are all the stats and how to use dweller that are high on the specific stats: I was wondering if having an outfit that increases a specific stat on a dweller that is maxed out on that specific stat raises that stat. For instance, if you have a settlers strength maxed out at 10 and put an outfit on them with +7 strength, their strength will now be at 17. You can test this yourself by checking the timer in a room with the outfit off and on. The stats can only be trained to 10 but armor will boost past that. If you drag a person which has s:10 to a reactor you'll see s 10 beside her. So yes you can have an explorer with 17 luck to rake in those caps. Yes, stats improve beyond 10. If you drag a person with s:9 and a military outfit (s+3) to. When i drag the dweller has more than 10 c (with outfit) to a room it only shows 10 c. All special stats have their own benefits in fallout shelter, which range from improved task efficacy to quests and exploration benefits. Here are all the stats and how to use dweller that are high on the specific stats: Specials can go to 17 with outfits.

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