Paperclip Game Probe Design at Harry Leslie blog

Paperclip Game Probe Design. I typically go 1/2/7/7/1/1/1/ (0) until ooda loop and name. Rate at which probes generate more probes (each new probe costs. It can be reallocated as often as you like. How do you normally allocate your 20 probe trust at the beginning of stage iii? Which should i put my trusts in? Universal paperclips is a new game that pits you against market forces. 101 rows probe trust is the resource you allocate to design the probes on stage 3. I used up to 5 each in hazard and combat, but not more than in replication. Launch probe, less buttons (factories, harvester and wire. Explore and convert 100% of the universe to paperclips.

Paper Clip Game Decision Problem at Matthew Shelley blog
from hxeqkhndy.blob.core.windows.net

Rate at which probes generate more probes (each new probe costs. It can be reallocated as often as you like. Universal paperclips is a new game that pits you against market forces. 101 rows probe trust is the resource you allocate to design the probes on stage 3. Which should i put my trusts in? Launch probe, less buttons (factories, harvester and wire. Explore and convert 100% of the universe to paperclips. I used up to 5 each in hazard and combat, but not more than in replication. How do you normally allocate your 20 probe trust at the beginning of stage iii? I typically go 1/2/7/7/1/1/1/ (0) until ooda loop and name.

Paper Clip Game Decision Problem at Matthew Shelley blog

Paperclip Game Probe Design Rate at which probes generate more probes (each new probe costs. Universal paperclips is a new game that pits you against market forces. Explore and convert 100% of the universe to paperclips. Launch probe, less buttons (factories, harvester and wire. I typically go 1/2/7/7/1/1/1/ (0) until ooda loop and name. Which should i put my trusts in? Rate at which probes generate more probes (each new probe costs. It can be reallocated as often as you like. How do you normally allocate your 20 probe trust at the beginning of stage iii? I used up to 5 each in hazard and combat, but not more than in replication. 101 rows probe trust is the resource you allocate to design the probes on stage 3.

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