Hoi4 Consumer Goods Factories at Shirley Levy blog

Hoi4 Consumer Goods Factories. The lower the percent, the. This page was last edited on 6 july 2020, at 13:45. It will either end at a specified time or in. You have a percentage of civilian factories that are used purely for consumer goods aka completely wasted. Check your national spirits for strikes and you'll see an extra 20% of your available factories are taken away as consumer goods or something. Consumer_goods_factor modifies the percentage of factories used for consumer goods. Civilian economy = 35%, total mobilization = 10%. If you have 10 civilian factories, but 100 military factories with 20% consumer goods, you will be paying 20% of 110, which is 22. Expected factories on consumer goods: We have also as part of this made the consumer goods calculation round down consumer goods factories which should help.

Does anybody know how to assign production units to consumer goods? r
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Expected factories on consumer goods: If you have 10 civilian factories, but 100 military factories with 20% consumer goods, you will be paying 20% of 110, which is 22. This page was last edited on 6 july 2020, at 13:45. The lower the percent, the. It will either end at a specified time or in. Civilian economy = 35%, total mobilization = 10%. You have a percentage of civilian factories that are used purely for consumer goods aka completely wasted. Consumer_goods_factor modifies the percentage of factories used for consumer goods. Check your national spirits for strikes and you'll see an extra 20% of your available factories are taken away as consumer goods or something. We have also as part of this made the consumer goods calculation round down consumer goods factories which should help.

Does anybody know how to assign production units to consumer goods? r

Hoi4 Consumer Goods Factories You have a percentage of civilian factories that are used purely for consumer goods aka completely wasted. You have a percentage of civilian factories that are used purely for consumer goods aka completely wasted. Consumer_goods_factor modifies the percentage of factories used for consumer goods. Check your national spirits for strikes and you'll see an extra 20% of your available factories are taken away as consumer goods or something. This page was last edited on 6 july 2020, at 13:45. Expected factories on consumer goods: If you have 10 civilian factories, but 100 military factories with 20% consumer goods, you will be paying 20% of 110, which is 22. It will either end at a specified time or in. We have also as part of this made the consumer goods calculation round down consumer goods factories which should help. The lower the percent, the. Civilian economy = 35%, total mobilization = 10%.

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