Bronze Dragon Young at Stan Waters blog

Bronze Dragon Young. Armor class 18 (natural armor) hit points 142 (15d10 + 60) speed 40 ft., fly 80 ft., swim 40 ft. Each creature in that line must make a dc 15 dexterity saving throw, taking 55. Young bronze dragon connections d6 connected creatures 1 a guardian naga and a young bronze dragon each defend half of an artifact called the. Only as the dragon approaches adulthood does its color deepen to a darker, rich bronze. Each creature in that line must make a dc 15 dexterity saving throw, taking 55. Armor class 18 (natural armor) hit points 142 (15d10 + 60). Each creature in that line must make a dc 15 dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or. A bronze wyrmling's scales are yellow tinged with green;

Young Copper Dragon Monsters D&D Beyond
from www.dndbeyond.com

A bronze wyrmling's scales are yellow tinged with green; Each creature in that line must make a dc 15 dexterity saving throw, taking 55. Armor class 18 (natural armor) hit points 142 (15d10 + 60). Each creature in that line must make a dc 15 dexterity saving throw, taking 55. Each creature in that line must make a dc 15 dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or. Young bronze dragon connections d6 connected creatures 1 a guardian naga and a young bronze dragon each defend half of an artifact called the. Armor class 18 (natural armor) hit points 142 (15d10 + 60) speed 40 ft., fly 80 ft., swim 40 ft. Only as the dragon approaches adulthood does its color deepen to a darker, rich bronze.

Young Copper Dragon Monsters D&D Beyond

Bronze Dragon Young Armor class 18 (natural armor) hit points 142 (15d10 + 60). Only as the dragon approaches adulthood does its color deepen to a darker, rich bronze. Each creature in that line must make a dc 15 dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or. Young bronze dragon connections d6 connected creatures 1 a guardian naga and a young bronze dragon each defend half of an artifact called the. Armor class 18 (natural armor) hit points 142 (15d10 + 60). Each creature in that line must make a dc 15 dexterity saving throw, taking 55. A bronze wyrmling's scales are yellow tinged with green; Armor class 18 (natural armor) hit points 142 (15d10 + 60) speed 40 ft., fly 80 ft., swim 40 ft. Each creature in that line must make a dc 15 dexterity saving throw, taking 55.

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