Tiles Jump Spell at Pete Pittman blog

Tiles Jump Spell. Cast this spell near enemy walls to create a route straight over them. The jump spell is the 4th elixir spell unlocked at level 4 spell factory along with the freeze spell, that requires the town hall to be at. Your troops will jump over affected wall pieces as if they weren't. This spell has no effect of air. €¢ creates a ring where all troops can jump over walls. Within the spell factory, it occupies two spell slots. The jump spell has a radius that extends to 3.5 tiles, allowing its effect to cover a considerable area. When brewing the jump spell, players must wait for a duration of 6 minutes before it is ready to be used. The jump spell has a radius of 3.5 tiles, which means you’re able to go over two layers of walls when there are max 6 tiles in between. The jump spell creates a 3.5 tiles radius green ring on the battlefield where all troops inside will be able to jump over walls. €¢ upgrading this spell only increases only the duration, nothing else.

Piano Ball Tile jump 2019 APK for Android Download
from apkpure.com

Within the spell factory, it occupies two spell slots. The jump spell is the 4th elixir spell unlocked at level 4 spell factory along with the freeze spell, that requires the town hall to be at. The jump spell creates a 3.5 tiles radius green ring on the battlefield where all troops inside will be able to jump over walls. The jump spell has a radius of 3.5 tiles, which means you’re able to go over two layers of walls when there are max 6 tiles in between. This spell has no effect of air. Cast this spell near enemy walls to create a route straight over them. When brewing the jump spell, players must wait for a duration of 6 minutes before it is ready to be used. The jump spell has a radius that extends to 3.5 tiles, allowing its effect to cover a considerable area. €¢ creates a ring where all troops can jump over walls. €¢ upgrading this spell only increases only the duration, nothing else.

Piano Ball Tile jump 2019 APK for Android Download

Tiles Jump Spell The jump spell is the 4th elixir spell unlocked at level 4 spell factory along with the freeze spell, that requires the town hall to be at. This spell has no effect of air. €¢ creates a ring where all troops can jump over walls. The jump spell has a radius of 3.5 tiles, which means you’re able to go over two layers of walls when there are max 6 tiles in between. Within the spell factory, it occupies two spell slots. €¢ upgrading this spell only increases only the duration, nothing else. Your troops will jump over affected wall pieces as if they weren't. Cast this spell near enemy walls to create a route straight over them. The jump spell creates a 3.5 tiles radius green ring on the battlefield where all troops inside will be able to jump over walls. When brewing the jump spell, players must wait for a duration of 6 minutes before it is ready to be used. The jump spell is the 4th elixir spell unlocked at level 4 spell factory along with the freeze spell, that requires the town hall to be at. The jump spell has a radius that extends to 3.5 tiles, allowing its effect to cover a considerable area.

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