Rust String Literal Vs String at Ethel Laskey blog

Rust String Literal Vs String. Furthermore, treating string literals as &str (or, more accurately &'static str) has all the advantages and none of the disadvantages. &str is an immutable reference to a string slice, often used for string literals and when no ownership. A rust string is like a std::string; Str (string slice) does not require any heap allocation and is often used as borrowed. It owns the memory and does the dirty job of managing memory. A rust &str is like a char* (but a little more sophisticated); The two most used string types in rust are string and &str. A string literal expression consists of a single string_literal or raw_string_literal token. String is the most common string type. A string is stored as a vector of bytes (vec), but guaranteed to always be a valid.

[Media] Difference between String, &str, and &String r/rust
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A rust string is like a std::string; A string literal expression consists of a single string_literal or raw_string_literal token. It owns the memory and does the dirty job of managing memory. Str (string slice) does not require any heap allocation and is often used as borrowed. Furthermore, treating string literals as &str (or, more accurately &'static str) has all the advantages and none of the disadvantages. A string is stored as a vector of bytes (vec), but guaranteed to always be a valid. The two most used string types in rust are string and &str. &str is an immutable reference to a string slice, often used for string literals and when no ownership. String is the most common string type. A rust &str is like a char* (but a little more sophisticated);

[Media] Difference between String, &str, and &String r/rust

Rust String Literal Vs String A rust &str is like a char* (but a little more sophisticated); A string literal expression consists of a single string_literal or raw_string_literal token. &str is an immutable reference to a string slice, often used for string literals and when no ownership. The two most used string types in rust are string and &str. Str (string slice) does not require any heap allocation and is often used as borrowed. A string is stored as a vector of bytes (vec), but guaranteed to always be a valid. It owns the memory and does the dirty job of managing memory. Furthermore, treating string literals as &str (or, more accurately &'static str) has all the advantages and none of the disadvantages. A rust string is like a std::string; String is the most common string type. A rust &str is like a char* (but a little more sophisticated);

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