Time Multiplier Halo Mcc at Hayden Zoe blog

Time Multiplier Halo Mcc. I finished the second level on halo ce (halo) with legendary difficulty (4.0x), iwhbyd (1.0x), and fog (1.1x) for a total of 4.40x score multiplier. A number of people are getting confused with the way mcc reports the scores. It seems that your time multiplier decays, eventually hitting 0. Certain skulls disable par time and par score, as well as legendary speedruns and leaderboardss. Par time alone gets you 3x points, which means it's actually easier to hit the par score without any skulls at all since you can go faster. Since multiplying by 0 results in 0 you can no longer gain points. So if you score a little over 8,300 points. Tutorial to enable the timer, score, competitive timer, or competitive score with 0.00x multiplier skulls in. If you come in under par time completing the level your time bonus multiplier will be 3.00x.

Halo Reach MCC All 19 Datapad Collectibles Legendary Secrets Guide
from gameranx.com

Since multiplying by 0 results in 0 you can no longer gain points. If you come in under par time completing the level your time bonus multiplier will be 3.00x. A number of people are getting confused with the way mcc reports the scores. Tutorial to enable the timer, score, competitive timer, or competitive score with 0.00x multiplier skulls in. It seems that your time multiplier decays, eventually hitting 0. I finished the second level on halo ce (halo) with legendary difficulty (4.0x), iwhbyd (1.0x), and fog (1.1x) for a total of 4.40x score multiplier. Certain skulls disable par time and par score, as well as legendary speedruns and leaderboardss. So if you score a little over 8,300 points. Par time alone gets you 3x points, which means it's actually easier to hit the par score without any skulls at all since you can go faster.

Halo Reach MCC All 19 Datapad Collectibles Legendary Secrets Guide

Time Multiplier Halo Mcc Certain skulls disable par time and par score, as well as legendary speedruns and leaderboardss. A number of people are getting confused with the way mcc reports the scores. Tutorial to enable the timer, score, competitive timer, or competitive score with 0.00x multiplier skulls in. Par time alone gets you 3x points, which means it's actually easier to hit the par score without any skulls at all since you can go faster. So if you score a little over 8,300 points. Certain skulls disable par time and par score, as well as legendary speedruns and leaderboardss. It seems that your time multiplier decays, eventually hitting 0. If you come in under par time completing the level your time bonus multiplier will be 3.00x. Since multiplying by 0 results in 0 you can no longer gain points. I finished the second level on halo ce (halo) with legendary difficulty (4.0x), iwhbyd (1.0x), and fog (1.1x) for a total of 4.40x score multiplier.

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