How To Make Low Poly Models Look Smooth at Gabriella Hauck blog

How To Make Low Poly Models Look Smooth. Auto smooth is a great feature in blender that lets us model smooth surfaces without a high polygon count, saving memory. Every angle over 30° stays sharp. One of the really great things about designing 3d models in blender is that it allows you to use low polygon counts and yet render them as if they have much more detail. To use it, first you need to turn on shade smooth. An angle of 30° works best in most cases. Then for the edges you want to hard edges:. Select all faces and press w and choose shade smooth. This means that, every angle under 30° gets smoothed. Auto smooth is a great feature in blender that creates smooth surfaces without a high polygon count. Then, turn on auto smooth. Anyway, my process for setting up smooth and hard edges in blender:

Retopology keeping/projecting details from the highpoly modell to the lowpoly Modeling
from blenderartists.org

Then, turn on auto smooth. Auto smooth is a great feature in blender that lets us model smooth surfaces without a high polygon count, saving memory. Every angle over 30° stays sharp. To use it, first you need to turn on shade smooth. Auto smooth is a great feature in blender that creates smooth surfaces without a high polygon count. This means that, every angle under 30° gets smoothed. Anyway, my process for setting up smooth and hard edges in blender: Select all faces and press w and choose shade smooth. Then for the edges you want to hard edges:. One of the really great things about designing 3d models in blender is that it allows you to use low polygon counts and yet render them as if they have much more detail.

Retopology keeping/projecting details from the highpoly modell to the lowpoly Modeling

How To Make Low Poly Models Look Smooth Auto smooth is a great feature in blender that lets us model smooth surfaces without a high polygon count, saving memory. This means that, every angle under 30° gets smoothed. An angle of 30° works best in most cases. Then, turn on auto smooth. Anyway, my process for setting up smooth and hard edges in blender: To use it, first you need to turn on shade smooth. Auto smooth is a great feature in blender that lets us model smooth surfaces without a high polygon count, saving memory. Select all faces and press w and choose shade smooth. Auto smooth is a great feature in blender that creates smooth surfaces without a high polygon count. Every angle over 30° stays sharp. One of the really great things about designing 3d models in blender is that it allows you to use low polygon counts and yet render them as if they have much more detail. Then for the edges you want to hard edges:.

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