Gelatinous Blob Dnd at Angel Santucci blog

Gelatinous Blob Dnd. A creature within 5 feet of the cube can take an action to pull a creature or object out of the cube. Gelatinous cubes scour dungeon passages in silent, predictable patterns, leaving perfectly clean paths in their wake. Doing so requires a successful. Hit points 84 (8d10+40) speed 15 ft. A creature within 5 feet of the cube can take an action to pull a creature or object out of the cube. Doing so requires a successful dc 12 strength check, and the creature making the attempt. A creature within 5 feet of the cube can take an action to pull a creature or object out of the cube. They consume living tissue while leaving bones and other. Doing so requires a successful dc 12 strength. Doing so requires a successful dc 12 strength check, and the creature making the attempt. Creatures inside the cube can be seen but have total cover. A creature within 5 feet of the cube can take an action to pull a creature or object out of the cube.

The gelatinous green cube by Shockbolt on DeviantArt
from www.deviantart.com

Gelatinous cubes scour dungeon passages in silent, predictable patterns, leaving perfectly clean paths in their wake. They consume living tissue while leaving bones and other. A creature within 5 feet of the cube can take an action to pull a creature or object out of the cube. Doing so requires a successful dc 12 strength. A creature within 5 feet of the cube can take an action to pull a creature or object out of the cube. Hit points 84 (8d10+40) speed 15 ft. Doing so requires a successful. Doing so requires a successful dc 12 strength check, and the creature making the attempt. Doing so requires a successful dc 12 strength check, and the creature making the attempt. A creature within 5 feet of the cube can take an action to pull a creature or object out of the cube.

The gelatinous green cube by Shockbolt on DeviantArt

Gelatinous Blob Dnd Doing so requires a successful dc 12 strength check, and the creature making the attempt. Doing so requires a successful dc 12 strength. Hit points 84 (8d10+40) speed 15 ft. A creature within 5 feet of the cube can take an action to pull a creature or object out of the cube. A creature within 5 feet of the cube can take an action to pull a creature or object out of the cube. Doing so requires a successful dc 12 strength check, and the creature making the attempt. A creature within 5 feet of the cube can take an action to pull a creature or object out of the cube. Creatures inside the cube can be seen but have total cover. A creature within 5 feet of the cube can take an action to pull a creature or object out of the cube. Gelatinous cubes scour dungeon passages in silent, predictable patterns, leaving perfectly clean paths in their wake. Doing so requires a successful. They consume living tissue while leaving bones and other. Doing so requires a successful dc 12 strength check, and the creature making the attempt.

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