Frame Data King K Rool at Sherie Lentz blog

Frame Data King K Rool. here's a frame data analysis for the king himself!be sure to subscribe for even more smash content like this! Rool in super smash bros. his frame data is bad, with most if his moves coming out frame 11 or more. detailed frame data using content straight from the scripts, with full patch note history. His projectiles are slow as hell, with. this is a guide to using king k. a majority of the important “matchup defining moves” in that matchup are all frame 6 (down b), frame 10 (frizz) and frame 9 (zap) which are on average still. his frame data is solidly fine, his jab, ftilt, and fair have surprisingly great range, and a lot of his moves have belly armor or.

King K. Rool Matchup Tier List by LandonTalksALot on DeviantArt
from www.deviantart.com

here's a frame data analysis for the king himself!be sure to subscribe for even more smash content like this! Rool in super smash bros. his frame data is bad, with most if his moves coming out frame 11 or more. this is a guide to using king k. His projectiles are slow as hell, with. his frame data is solidly fine, his jab, ftilt, and fair have surprisingly great range, and a lot of his moves have belly armor or. detailed frame data using content straight from the scripts, with full patch note history. a majority of the important “matchup defining moves” in that matchup are all frame 6 (down b), frame 10 (frizz) and frame 9 (zap) which are on average still.

King K. Rool Matchup Tier List by LandonTalksALot on DeviantArt

Frame Data King K Rool detailed frame data using content straight from the scripts, with full patch note history. His projectiles are slow as hell, with. his frame data is bad, with most if his moves coming out frame 11 or more. here's a frame data analysis for the king himself!be sure to subscribe for even more smash content like this! Rool in super smash bros. his frame data is solidly fine, his jab, ftilt, and fair have surprisingly great range, and a lot of his moves have belly armor or. a majority of the important “matchup defining moves” in that matchup are all frame 6 (down b), frame 10 (frizz) and frame 9 (zap) which are on average still. this is a guide to using king k. detailed frame data using content straight from the scripts, with full patch note history.

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