How Does Jump Fatigue Work Eve at Nina Sanders blog

How Does Jump Fatigue Work Eve. To recap what we discussed in the blog, the current plan for these changes is to reduce the cap on jump fatigue (blue timer) accumulation. Every time you use any jump drive, jump bridge or jump portal (hereafter all treated as a jump; The minimum fatigue any jump incurs is 10 minutes, which means you can jump again as soon as your fatigue timer (the blue timer) hits. Fatigue could be applied, not by character, but by ship. Jump fatigue accumulates with every jump after the jump activation cooldown has been calculated. We have capped jump fatigue at 30 days. This page was last edited on 3 june 2020, at 22:41. In this way, fatigue is built up on a specific ship (capital or sub) and not on the. Fatigue has a minimum of 600 seconds x (1 + ly distance) and the activation timer also has a minimum of 60 seconds x (1 + ly distance). While jump fatigue will not prevent. Note that this does not include stargate.

Workplace Fatigue PowerPoint Template PPT Slides
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We have capped jump fatigue at 30 days. Fatigue could be applied, not by character, but by ship. Jump fatigue accumulates with every jump after the jump activation cooldown has been calculated. This page was last edited on 3 june 2020, at 22:41. Note that this does not include stargate. The minimum fatigue any jump incurs is 10 minutes, which means you can jump again as soon as your fatigue timer (the blue timer) hits. Every time you use any jump drive, jump bridge or jump portal (hereafter all treated as a jump; While jump fatigue will not prevent. In this way, fatigue is built up on a specific ship (capital or sub) and not on the. To recap what we discussed in the blog, the current plan for these changes is to reduce the cap on jump fatigue (blue timer) accumulation.

Workplace Fatigue PowerPoint Template PPT Slides

How Does Jump Fatigue Work Eve Fatigue could be applied, not by character, but by ship. We have capped jump fatigue at 30 days. Fatigue has a minimum of 600 seconds x (1 + ly distance) and the activation timer also has a minimum of 60 seconds x (1 + ly distance). The minimum fatigue any jump incurs is 10 minutes, which means you can jump again as soon as your fatigue timer (the blue timer) hits. In this way, fatigue is built up on a specific ship (capital or sub) and not on the. Jump fatigue accumulates with every jump after the jump activation cooldown has been calculated. This page was last edited on 3 june 2020, at 22:41. Note that this does not include stargate. To recap what we discussed in the blog, the current plan for these changes is to reduce the cap on jump fatigue (blue timer) accumulation. While jump fatigue will not prevent. Every time you use any jump drive, jump bridge or jump portal (hereafter all treated as a jump; Fatigue could be applied, not by character, but by ship.

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