Washer Board Blueprints at Tayla Bugnion blog

Washer Board Blueprints. Each player throws their washers from the same side over to the opposite board (facing. Here's how to play, how to keep score, and how to build your own hillbilly horseshoes game. A player gets one point if the washer lands on the board. The first step is to. The teams split up and a member from each stands with an opponent at one of the game boards and tosses washers into the other game board, 15 feet away. If a washer is leaning over the edge of the cup, this is worth three points. Building your own washers game board is surprisingly easy if you follow the instructions outlined in this blog post. Holes count 1 point for nearest, 3 points for middle and 5 points for furthest.

"Washers" is also known as "Southern horseshoes" and involves throwing
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If a washer is leaning over the edge of the cup, this is worth three points. Holes count 1 point for nearest, 3 points for middle and 5 points for furthest. Each player throws their washers from the same side over to the opposite board (facing. A player gets one point if the washer lands on the board. Building your own washers game board is surprisingly easy if you follow the instructions outlined in this blog post. The first step is to. The teams split up and a member from each stands with an opponent at one of the game boards and tosses washers into the other game board, 15 feet away. Here's how to play, how to keep score, and how to build your own hillbilly horseshoes game.

"Washers" is also known as "Southern horseshoes" and involves throwing

Washer Board Blueprints The first step is to. Building your own washers game board is surprisingly easy if you follow the instructions outlined in this blog post. Here's how to play, how to keep score, and how to build your own hillbilly horseshoes game. Each player throws their washers from the same side over to the opposite board (facing. The teams split up and a member from each stands with an opponent at one of the game boards and tosses washers into the other game board, 15 feet away. The first step is to. If a washer is leaning over the edge of the cup, this is worth three points. A player gets one point if the washer lands on the board. Holes count 1 point for nearest, 3 points for middle and 5 points for furthest.

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