In Adobe Illustrator, meshes are a highly versatile tool for creating and editing 3D shapes. While changing the color of a 3D object may seem daunting at first, Adobe has made this task quite straightforward. So, if you're wondering "how to recolor mesh in Illustrator", you've come to the right place. Let's dive right in and explore this process step-by-step.

Before we proceed, ensure that you're working with a mesh. If your object is a flat shape, you'll first need to convert it into a mesh. Here's how: Select your object, then go to the 'Object' menu, click on '3D', and select 'New 3D Mesh'. This will turn your 2D shape into a 3D mesh, allowing you to apply color and other changes.

Selecting the Mesh Option
First, ensure you're working with the correct version of Illustrator. The ability to recolor meshes is only available in Illustrator's 'Sculpt' mode, introduced in version 23.0. So, if you're using an earlier version, you might want to consider updating.

Once you're in the right version, set your mesh option. Go to the 'View' menu, find '3D', and click on 'Sculpt'. This will display the 'Sculpt' toolbar, which includes options for changing the color of your mesh.
Applying a Solid Color

Illustrator allows you to apply a solid color to your mesh with ease. Here's how: First, select your mesh. Then, in the 'Sculpt' toolbar, click on the 'Color' option. This will open the color panel, where you can choose a color from the swatches or create a custom color.
Once you've selected your color, simply click 'OK' to apply it. The color will be applied to the entire mesh. However, if your mesh is made up of multiple faces, you can select individual faces or groups of faces to apply different colors.
Using a Gradient Color

If you prefer a bit more variation in your colors, consider using a gradient. To do this, select the 'Gradient' option in the 'Sculpt' toolbar. This will display the gradient panel, where you can choose a preset gradient or create your own.
To create a custom gradient, click on the gradient slider in the panel, then move the resultant handles to adjust the color and position of your gradient. You can also add or remove colors from the gradient by clicking on the swing handle. Once you're happy with your gradient, click 'OK' to apply it to your mesh.
Applying Textures

If you want more control over your mesh's color, consider applying a texture. Go to the 'Sculpt' toolbar and click on the 'Surface' option. This will open the 'Surface' panel, where you can choose from a range of textures.
Each texture has its own set of adjustable parameters, allowing you to fine-tune the color and appearance of your mesh. For example, the ' হত ' texture allows you to adjust the roughness, metalness, and diffuse color of your mesh. Once you're happy with your settings, click 'OK' to apply the texture to your mesh.








Adding Shadows and Lighting
For a more realistic effect, consider adding shadows and lighting to your mesh. In the 'Sculpt' toolbar, click on the 'Light' option. This will open the 'Light' panel, where you can adjust the position, color, and intensity of your light sources.
Similarly, you can add shadows to your mesh by clicking on the 'Shadows' option in the 'Sculpt' toolbar. This will open the 'Shadows' panel, where you can adjust the type, spread, and color of your shadows. Once you've made your adjustments, click 'OK' to apply them to your mesh.
And there you have it - a comprehensive guide on how to recolor mesh in Illustrator. Experiment with these techniques to discover what works best for your designs. Happy creating!