Vulkan, developed by the Khronos Group, is a modern cross-platform 3D graphics and computing API that provides high-efficiency, close-to-the-metal hardware access. A key aspect of Vulkan that many developer communities are interested in is its openness. But is Vulkan SDK open source? Let's delve into the details.

To understand Vulkan's open source status, it's crucial to distinguish between the Vulkan API itself and the Vulkan SDKs (Software Development Kits) provided by different vendors.

Vulkan API: Open Source at Its Core
The Vulkan API specification is open source. Anyone can access, read, and implement the API without any restrictions. This enables developers to create their own drivers and tools compatible with Vulkan.

The open-source nature of the Vulkan API has fostered a vibrant ecosystem of community-driven projects and tools, further enhancing its adoption and utility.
Vulkan Core Specification

The Vulkan Core Specification is published under the permissive MIT license. This license allows for free use, modification, and distribution of the API, even within proprietary software.
You can find the Vulkan Core Specification on the Khronos Group's official GitHub repository (KhronosGroup/Vulkan-Docs), along with supporting documents and resources.
Vulkan Registry

The Vulkan API registry, which defines the set of commands and structures that make up the Vulkan API, is also open source. It's hosted on a dedicated web platform (vulkan.spec.org), providing an interactive exploration tool for learning and implementing Vulkan.
While the registry is not version-controlled like the Core Specification, it serves as a living, up-to-date source of Vulkan API information.
Vulkan SDKs: Proprietary and Open Source Variants

While the Vulkan API is open source, many Vulkan SDKs provided by hardware vendors offer closed-source components. These SDKs typically include drivers, samples, and tools that help developers get started with Vulkan.
However, it's essential to note that not all Vulkan SDKs are proprietary. Some vendors and projects offer fully open-source SDKs, providing an alternative for developers who want to avoid closed-source components.









LunarG VulkanSDK
The LunarG VulkanSDK, developed by LunarG, aivision of Creative Assembly, is one of the most popular open-source Vulkan SDKs. It's distributed under the Apache 2.0 license, allowing free use and modification.
The LunarG VulkanSDK includes an open-source Vulkan loader, samples, and a header files package. It's available on GitHub (LunarG/VulkanSDK).
MoltenVK
MoltenVK is another open-source Vulkan SDK, developed by The Brenwill Workshop. It's focused on silcon macOS and iOS platforms. MoltenVK is available under the MIT license and can be found on GitHub (KhronosGroup/MoltenVK).
MoltenVK provides a path for integrating Vulkan into Apple's platforms, filling a crucial gap in Vulkan's cross-platform support.
In conclusion, while the Vulkan API itself is open source, the status of Vulkan SDKs varies. Developers interested in open-source SDKs have several options to choose from, fostering a more inclusive and collaborative Vulkan ecosystem. To stay informed about the latest open-source developments in Vulkan, keep an eye on the Khronos Group's official projects and updates.