# -*- mode:fundamental; indent-tabs-mode:t; tab-width:4;  -*-
TBLayout: id:frame-stack
	gravity all
	axis y
	size available
	distribution available
	spacing 0
	TBLayout: id:frame-cols
		gravity top
		size available
		distribution gravity
		spacing 1
	TBLayout: id:PlayControlLine, spacing:0
		gravity bottom left right
		TBLayout: id:timewarp_field, spacing: 0
			TBTextField: text:"Time Warp: 2"
			TBTextField: id:timewarp_value_field, text:0, skin:timewarp_value_field
				font: size:12
		TBWidget: id:PlayControlSpacerLeft
			lp: pref-width:1000, min-width:2
		TBLayout: id:player
			gravity bottom
			spacing 12
			TBImageWidget: id:stop_btn
				filename skin/PlayControlIcons/Icon_stop.png
				skin PlayControlButton
				adapt-text-color 1
			TBImageWidget: id:play_btn
				filename skin/PlayControlIcons/Icon_play.png
				skin PlayControlButton
				adapt-text-color 1
			TBWidget: skin: PlayControlSpacer
			TBImageWidget: id:slow_btn
				filename skin/PlayControlIcons/Icon_slow.png
				skin PlayControlButton
				adapt-text-color 1
			TBImageWidget: id:fast_btn
				filename skin/PlayControlIcons/Icon_fast.png
				skin PlayControlButton
				adapt-text-color 1
			TBWidget: skin: PlayControlSpacer
			TBImageWidget: id:next_btn
				filename skin/PlayControlIcons/Icon_next.png
				skin PlayControlButton
				adapt-text-color 1
			TBImageWidget: id:back_btn
				filename skin/PlayControlIcons/Icon_back.png
				skin PlayControlButton
				adapt-text-color 1
			TBWidget: skin: PlayControlSpacer
			TBImageWidget: id:repeat_btn
				skin PlayControlButton
				adapt-text-color 1
		TBWidget: id:PlayControlSpacerRight
			lp: pref-width:1000, min-width:2
		TBTextField: id:cur_time_field, text:"0.000 s / 0.000 s"
TBLayout: id:menubar
	gravity left top right
	# Specifies which height widgets in an AXIS_X layout should have
	size preferred
	# Specifies which y position widgets in an AXIS_X layout should have
	position gravity
	# Specifies which width widgets in an AXIS_X layout should have #gravity
	distribution preferred
	# Specifies how widgets should be moved horizontally in an AXIS_X
	distribution-position left
	spacing 0
	lp: min-width:100, min-height:40
	TBButton
		text File
		id menu_file
		is-focusable 0
	TBButton
		text Spin System
		id menu_spin_system
		is-focusable 0
	TBButton
		text Initial State
		id menu_initial_state
		is-focusable 0
	TBButton
		text Pulse Sequence
		id menu_pulse_sequence
		is-focusable 0
	TBButton
		text View
		id menu_view
		is-focusable 0
	TBButton
		text Help
		id menu_help
		is-focusable 0
TBButton: id:menu_dropdown
	gravity left top
	is-focusable 0
	text Menu
	lp: width:100
TBEditField: id:sim_details
	gravity top right
	is-focusable 0
	text "-"
	readonly 1
	styling 1
	multiline 1
	wrap 1
	adapt-to-content 1
	ignore-input 1
	text-align right
	skin DetailsBox
TBWidget: id:resizer, skin:MainFrameResizer
	gravity bottom right
