Conduit 2 Wii Gamecube Controller at Hortencia Enrique blog

Conduit 2 Wii Gamecube Controller. The gamecube and classic controllers will not be used. It improves on a lot of things from the first. Controllers are about as bad for playing fps's as they are for rts's. M&k is a 'controller' too. The levels are varied, the enemy ai is better, plus all weapons now have iron sights or an alternate firing mode. Conduit 2 is worth checking out. However, the console is also compatible with more conventional controllers, primarily through the use of the classic controller and the. They'd have to program all of the control options to work with the gamecube/cc+, they'd have to come up with the most effective. It is already confirmed that only the wiimote with motion+ will be used.

Conduit 2 Review
from gamingpastime.com

Controllers are about as bad for playing fps's as they are for rts's. They'd have to program all of the control options to work with the gamecube/cc+, they'd have to come up with the most effective. M&k is a 'controller' too. The levels are varied, the enemy ai is better, plus all weapons now have iron sights or an alternate firing mode. However, the console is also compatible with more conventional controllers, primarily through the use of the classic controller and the. The gamecube and classic controllers will not be used. Conduit 2 is worth checking out. It is already confirmed that only the wiimote with motion+ will be used. It improves on a lot of things from the first.

Conduit 2 Review

Conduit 2 Wii Gamecube Controller The gamecube and classic controllers will not be used. The levels are varied, the enemy ai is better, plus all weapons now have iron sights or an alternate firing mode. Conduit 2 is worth checking out. Controllers are about as bad for playing fps's as they are for rts's. It improves on a lot of things from the first. However, the console is also compatible with more conventional controllers, primarily through the use of the classic controller and the. They'd have to program all of the control options to work with the gamecube/cc+, they'd have to come up with the most effective. M&k is a 'controller' too. It is already confirmed that only the wiimote with motion+ will be used. The gamecube and classic controllers will not be used.

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