Factorio Pumpjack Expected Resources at Jose Cyr blog

Factorio Pumpjack Expected Resources. I then mark the map with my.  — the amount of oil a pumpjack extracts per cycle is yield multiplied by 10. however, when i put a pumpjack on it (minimal mining productivity upgrades), it says expected resources: So that means if a pumpjack info pane. The same 2.3/s expected resources, +160% productivity boost (as i've. crude oil is a liquid extracted by pumpjacks from oil fields and can be converted to petroleum gas, light oil, and heavy oil by an oil refinery. but some of my pumpjacks have expected resources per second greater than 100/s (i have resource patches set to very rich.  — pumpjack expected resources value in the tooltip panel and circuit network should be changed to reflect the actual. in rare cases where the output of a pumpjack is listed as being less than 10, i'll just count it as 10. without all the beacons and the productivity modules inside the pumpjack:

You think that fully beaconed pumpjacks are too much? r/factorio
from www.reddit.com

So that means if a pumpjack info pane. in rare cases where the output of a pumpjack is listed as being less than 10, i'll just count it as 10. but some of my pumpjacks have expected resources per second greater than 100/s (i have resource patches set to very rich. crude oil is a liquid extracted by pumpjacks from oil fields and can be converted to petroleum gas, light oil, and heavy oil by an oil refinery. The same 2.3/s expected resources, +160% productivity boost (as i've.  — the amount of oil a pumpjack extracts per cycle is yield multiplied by 10. without all the beacons and the productivity modules inside the pumpjack: I then mark the map with my.  — pumpjack expected resources value in the tooltip panel and circuit network should be changed to reflect the actual. however, when i put a pumpjack on it (minimal mining productivity upgrades), it says expected resources:

You think that fully beaconed pumpjacks are too much? r/factorio

Factorio Pumpjack Expected Resources crude oil is a liquid extracted by pumpjacks from oil fields and can be converted to petroleum gas, light oil, and heavy oil by an oil refinery. without all the beacons and the productivity modules inside the pumpjack: crude oil is a liquid extracted by pumpjacks from oil fields and can be converted to petroleum gas, light oil, and heavy oil by an oil refinery. but some of my pumpjacks have expected resources per second greater than 100/s (i have resource patches set to very rich.  — the amount of oil a pumpjack extracts per cycle is yield multiplied by 10. in rare cases where the output of a pumpjack is listed as being less than 10, i'll just count it as 10. however, when i put a pumpjack on it (minimal mining productivity upgrades), it says expected resources: I then mark the map with my.  — pumpjack expected resources value in the tooltip panel and circuit network should be changed to reflect the actual. The same 2.3/s expected resources, +160% productivity boost (as i've. So that means if a pumpjack info pane.

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