Sword Of Holy Devotion 5E at Seth Rudall blog

Sword Of Holy Devotion 5E. Weapon (any sword), legendary (requires attunement by a paladin) you gain a +3 bonus. Weapon (greatsword), legendary (requires attunement by a paladin) you gain a +3 bonus to attack and damage rolls. When you hit a fiend or an undead with it, that creature takes an extra 2d10 radiant damage. Weapon (any sword), legendary (requires attunement by a paladin) you gain a +3 bonus to attack and damage rolls made with. You gain a +3 bonus to attack and damage rolls made with this magic weapon. In all versions of d&d, the holy sword is a magic weapon (with high plus value) that grants extra powers to a paladin: As an action, you can imbue one weapon that you are holding with positive energy, using.

Paladin Serment de dévotion
from donjonetdragon.fr

In all versions of d&d, the holy sword is a magic weapon (with high plus value) that grants extra powers to a paladin: Weapon (greatsword), legendary (requires attunement by a paladin) you gain a +3 bonus to attack and damage rolls. You gain a +3 bonus to attack and damage rolls made with this magic weapon. As an action, you can imbue one weapon that you are holding with positive energy, using. When you hit a fiend or an undead with it, that creature takes an extra 2d10 radiant damage. Weapon (any sword), legendary (requires attunement by a paladin) you gain a +3 bonus to attack and damage rolls made with. Weapon (any sword), legendary (requires attunement by a paladin) you gain a +3 bonus.

Paladin Serment de dévotion

Sword Of Holy Devotion 5E Weapon (any sword), legendary (requires attunement by a paladin) you gain a +3 bonus. You gain a +3 bonus to attack and damage rolls made with this magic weapon. Weapon (any sword), legendary (requires attunement by a paladin) you gain a +3 bonus to attack and damage rolls made with. Weapon (any sword), legendary (requires attunement by a paladin) you gain a +3 bonus. In all versions of d&d, the holy sword is a magic weapon (with high plus value) that grants extra powers to a paladin: Weapon (greatsword), legendary (requires attunement by a paladin) you gain a +3 bonus to attack and damage rolls. As an action, you can imbue one weapon that you are holding with positive energy, using. When you hit a fiend or an undead with it, that creature takes an extra 2d10 radiant damage.

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