Kotor 2 Most Important Skills at Aiden Ligar blog

Kotor 2 Most Important Skills. Ok, so on to the two most important skills to have. A consular with 14 int at start (16 by level 8) will. The most important skills are persuade, repair, awareness, and computer use. Now in kotor1, a lot of people regarded int as a dump stat because the only worthwhile skills that couldn't be left to companions were persuade,. Repair at level 1 as it is the most important skill besides persuade. In kotor i, you could. This is a little different than kotor i. After looking at dsimpson's lab station chart and gbash's workbench chart, i discovered that you need skills to be at the. You'll use awareness in many different conversations, persuade a whole lot (there aren't nearly as many times to use force persuade in. Demolitions then depends on whether you want.

Star Wars KOTOR 2 Best Sentinel Build
from gamerant.com

Ok, so on to the two most important skills to have. The most important skills are persuade, repair, awareness, and computer use. This is a little different than kotor i. You'll use awareness in many different conversations, persuade a whole lot (there aren't nearly as many times to use force persuade in. Repair at level 1 as it is the most important skill besides persuade. Now in kotor1, a lot of people regarded int as a dump stat because the only worthwhile skills that couldn't be left to companions were persuade,. A consular with 14 int at start (16 by level 8) will. In kotor i, you could. Demolitions then depends on whether you want. After looking at dsimpson's lab station chart and gbash's workbench chart, i discovered that you need skills to be at the.

Star Wars KOTOR 2 Best Sentinel Build

Kotor 2 Most Important Skills Demolitions then depends on whether you want. In kotor i, you could. You'll use awareness in many different conversations, persuade a whole lot (there aren't nearly as many times to use force persuade in. Demolitions then depends on whether you want. The most important skills are persuade, repair, awareness, and computer use. This is a little different than kotor i. A consular with 14 int at start (16 by level 8) will. Repair at level 1 as it is the most important skill besides persuade. Now in kotor1, a lot of people regarded int as a dump stat because the only worthwhile skills that couldn't be left to companions were persuade,. Ok, so on to the two most important skills to have. After looking at dsimpson's lab station chart and gbash's workbench chart, i discovered that you need skills to be at the.

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