Mixer Music Set Volume at Lester Amber blog

Mixer Music Set Volume. You can also control the volume to balance it with your sound effects: Synchronizing sound with game events. When a channel starts to play its volume value is reset. Changing the volume depends on whether you are playing a pygame.mixer.sound object or playing the music via the. When new music is loaded the volume is reset. The volume argument is a float between 0.0 and 1.0 that sets the volume level. The volume argument is a float between 0.0 and 1.0 that sets the volume level. Pygame.mixer.music.set_volume(0.5) # sets the volume to 50%. Set the volume of the music playback. Set the volume of the music playback. Set the volume (loudness) of a playing sound. The value argument is between 0.0 and 1.0. Set the volume of the music playback. When a new music piece is loaded, these settings reset. This only affects the current sound.

Concert Sound Mixer Panel with Volume Regulators. Professional Audio
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This only affects the current sound. Import pygame pygame.mixer.init () sound = pygame.mixer.sound ('example.wav') sound.set_volume (0.5) # sets the volume to 50% pygame.mixer.music.load ('background.mp3') pygame.mixer.music.set_volume (0.2) # sets the volume to 20%. The volume argument is a float between 0.0 and 1.0 that sets the volume level. The pygame mixer also allows you to control the volume level of your sounds and music: When a new music piece is loaded, these settings reset. Set the volume of the music playback. When a channel starts to play its volume value is reset. Set the volume of the music playback. Changing the volume depends on whether you are playing a pygame.mixer.sound object or playing the music via the. The value argument is between 0.0 and 1.0.

Concert Sound Mixer Panel with Volume Regulators. Professional Audio

Mixer Music Set Volume Set the volume of the music playback. When a new music piece is loaded, these settings reset. Set the volume (loudness) of a playing sound. Set the volume of the music playback. The pygame mixer also allows you to control the volume level of your sounds and music: This only affects the current sound. When a channel starts to play its volume value is reset. Set the volume of the music playback. Import pygame pygame.mixer.init () sound = pygame.mixer.sound ('example.wav') sound.set_volume (0.5) # sets the volume to 50% pygame.mixer.music.load ('background.mp3') pygame.mixer.music.set_volume (0.2) # sets the volume to 20%. Changing the volume depends on whether you are playing a pygame.mixer.sound object or playing the music via the. The value argument is between 0.0 and 1.0. You can also control the volume to balance it with your sound effects: The volume argument is a float between 0.0 and 1.0 that sets the volume level. When new music is loaded the volume is reset. Pygame.mixer.music.set_volume(0.5) # sets the volume to 50%. Set the volume of the music playback.

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