Disable Pinch Zoom Html5 at Brenda Bell blog

Disable Pinch Zoom Html5. The most common way of disabling the zoom is using the html tag. This example shows how to detect the pinch/zoom gesture, which uses pointer events to detect whether the user moves two. Just place this in the head html area to disable and pinch to zoom gestures. Using a meta tag to disable. It must look like this: You should define the no value for this attribute in order to disable the zooming option. This is especially handy if you're running your hype. I did this by registering event listeners. My solution is to disable zooming only on elements that are damaged by the default zoom. Window.addeventlistener( touchmove, function (event) { if (event.scale !== 1) {.

How to Disable Pinch Zoom 9 Steps (with Pictures) wikiHow
from www.wikihow.com

This is especially handy if you're running your hype. You should define the no value for this attribute in order to disable the zooming option. I did this by registering event listeners. It must look like this: Just place this in the head html area to disable and pinch to zoom gestures. My solution is to disable zooming only on elements that are damaged by the default zoom. Window.addeventlistener( touchmove, function (event) { if (event.scale !== 1) {. Using a meta tag to disable. This example shows how to detect the pinch/zoom gesture, which uses pointer events to detect whether the user moves two. The most common way of disabling the zoom is using the html tag.

How to Disable Pinch Zoom 9 Steps (with Pictures) wikiHow

Disable Pinch Zoom Html5 Using a meta tag to disable. The most common way of disabling the zoom is using the html tag. It must look like this: Just place this in the head html area to disable and pinch to zoom gestures. My solution is to disable zooming only on elements that are damaged by the default zoom. I did this by registering event listeners. Using a meta tag to disable. This example shows how to detect the pinch/zoom gesture, which uses pointer events to detect whether the user moves two. Window.addeventlistener( touchmove, function (event) { if (event.scale !== 1) {. You should define the no value for this attribute in order to disable the zooming option. This is especially handy if you're running your hype.

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