Eu4 Rum Idea Groups at Gary Norris blog

Eu4 Rum Idea Groups. Capture as many country as u can & as fast as u can and. hi what's the best first 6 group ideas for rum? for me i like to take more nation focused idea groups early in mp games before the player wars start. Once you have a variety. For the ideas of american natives, see native ideas. 1) you get plenty of. What makes them unique is the. you should not try to solve your money, morale or manpower problems with idea groups: for the ideas of individual countries, see national ideas. these idea groups are, sort of, a special subcategory within military idea groups. taking european land the biggest problem is often ae management so i would go for humanist into diplomatic as the next two idea groups for massive ae reduction. for muslim, there are bonuses from schools, plus there's no need to pick up humanist/religious for realm stability.

Europa Universalis IV Idea Groups eu4
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hi what's the best first 6 group ideas for rum? these idea groups are, sort of, a special subcategory within military idea groups. What makes them unique is the. For the ideas of american natives, see native ideas. taking european land the biggest problem is often ae management so i would go for humanist into diplomatic as the next two idea groups for massive ae reduction. for muslim, there are bonuses from schools, plus there's no need to pick up humanist/religious for realm stability. 1) you get plenty of. Capture as many country as u can & as fast as u can and. you should not try to solve your money, morale or manpower problems with idea groups: for me i like to take more nation focused idea groups early in mp games before the player wars start.

Europa Universalis IV Idea Groups eu4

Eu4 Rum Idea Groups What makes them unique is the. Once you have a variety. 1) you get plenty of. for me i like to take more nation focused idea groups early in mp games before the player wars start. you should not try to solve your money, morale or manpower problems with idea groups: For the ideas of american natives, see native ideas. taking european land the biggest problem is often ae management so i would go for humanist into diplomatic as the next two idea groups for massive ae reduction. for the ideas of individual countries, see national ideas. hi what's the best first 6 group ideas for rum? What makes them unique is the. these idea groups are, sort of, a special subcategory within military idea groups. Capture as many country as u can & as fast as u can and. for muslim, there are bonuses from schools, plus there's no need to pick up humanist/religious for realm stability.

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