PriorityConnPoolMap<KEY_TYPE, POOL_TYPE>::PriorityConnPoolMap(Envoy::Event::Dispatcher& dispatcher,
for (size_t pool_map_index = 0; pool_map_index < NumResourcePriorities; ++pool_map_index) {
PriorityConnPoolMap<KEY_TYPE, POOL_TYPE>::getPool(ResourcePriority priority, const KEY_TYPE& key,
size_t PriorityConnPoolMap<KEY_TYPE, POOL_TYPE>::getPriorityIndex(ResourcePriority priority) const {