The tint of the Terrain water. WaterColor in the Roblox Creator Documentation WaterColor in the Roblox API Reference. We have changed the underwater lighting to match the lighting conditions above the water.
Previously, the underwater color (as specified in Studio under the option Workspace → Terrain → WaterColor) would always be used regardless of if it was daytime or nighttime. This resulted in the water being overly bright at night. To improve realism and cohesion of the world, we have added a function.
Visit millions of free experiences and games on your smartphone, tablet, computer, Xbox One, Oculus Rift, Meta Quest, and more. Here's how to change the Water Color and Transparency of the Water Terrain in Roblox Studio, for your Roblox game!🔥 Join my roblox group: https://www.roblox. Check out our roblox watercolor selection for the very best in unique or custom, handmade pieces from our prints shops.
Currently, the Roblox water color is affected by the clock time. While this provides a nice effect for a lot of games, it does not for all, and in our case, limits how creative we can be and how good looking our environments can be underwater. We are currently working on an expansive diving mechanic for our game, using some neat scripting to make water darker the deeper you go.
With this, we. Discover millions of assets made by the Roblox community to accelerate any creation task. Customize the tint of Terrain water in Roblox with WaterColor property.
Hi, I want to make a local script where the player touches a part, and the WaterColor changes when it's touched. This output keeps appearing and I'm not quite sure what it means I tried asking a few people, but they weren't sure what was going on either, so I decided to ask here. local part = game.Workspace.OOF1 part.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid.