Line data Source code
1 : 2 : /* These values are needed by the keyguard tile. To reduce the surface 3 : area of what gets included in that compile unit, these constants are 4 : factored out into this file. These are just preprocessor tokens, so 5 : no include guard is needed. */ 6 : 7 0 : #define FD_GOSSIP_VALUE_LEGACY_CONTACT_INFO ( 0) 8 0 : #define FD_GOSSIP_VALUE_VOTE ( 1) 9 0 : #define FD_GOSSIP_VALUE_LOWEST_SLOT ( 2) 10 0 : #define FD_GOSSIP_VALUE_LEGACY_SNAPSHOT_HASHES ( 3) 11 0 : #define FD_GOSSIP_VALUE_ACCOUNT_HASHES ( 4) 12 0 : #define FD_GOSSIP_VALUE_EPOCH_SLOTS ( 5) 13 0 : #define FD_GOSSIP_VALUE_LEGACY_VERSION ( 6) 14 0 : #define FD_GOSSIP_VALUE_VERSION ( 7) 15 0 : #define FD_GOSSIP_VALUE_NODE_INSTANCE ( 8) 16 0 : #define FD_GOSSIP_VALUE_DUPLICATE_SHRED ( 9) 17 0 : #define FD_GOSSIP_VALUE_SNAPSHOT_HASHES (10) 18 0 : #define FD_GOSSIP_VALUE_CONTACT_INFO (11) 19 0 : #define FD_GOSSIP_VALUE_RESTART_LAST_VOTED_FORK_SLOTS (12) 20 0 : #define FD_GOSSIP_VALUE_RESTART_HEAVIEST_FORK (13) 21 0 : #define FD_GOSSIP_VALUE_CNT (14) 22 :