The Proof
Assuming 3 minutes to locate a match (for both players), Example 1 will assault
once every 28 minutes. In the same 28 minute time period, Example 2 can attack
9 times, attaining a total of 264,600, in comparison to the 145,000 stolen by
Instance 1. Example 1 gets 310,000 resources hourly, and Instance 2 acquires
567,000 resources hourly. As i used made-up figures for this example, it has
proven before by both me personally and other players. Plenty of small raids will
be more rewarding when compared to a few large, all-out attacks. There's
another issue at play as well: Little raids are less vulnerable to failure: your overall
expense is low, and you may just abandon the strike with little loss as needed.
Lastly, doing lots of little attacks is just more interesting than sitting around for
twenty five or more minutes waiting for your army to complete training.
