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Attacking and Raiding
Raiding is Farming I consider the style of raiding I will be describing in this article
to be a way of farming. Not all will agree with me on this point. Many people
often assume that farming demands super-low trophy counts, and/or using
massed goblin military. I consider anything that is mostly meant to gain assets
(rather than to win trophies) to become a form of farming - especially when you
are searching for a simple match, rather than fighting somebody of your own level
or higher.
What does this matter?
Well, this is also going to be my "Farming" guide too. I really don't enjoy doing
those other kinds of farming (the massed goblins, or even the super-low trophy
count). So don't search for another farming guide from me, unless the overall
game changes in ways that substantially modify existing methods, or create
completely new farming techniques. Raiding has one definitive goal, and all sorts
of I will discuss in this chapter is within that effort: to catch resources. Generally
gold is much more valuable to players, because it is much easier to spend (quickly
on walls, or on defense) than elixir (limited to offensive structures and units).
Raiding enables you to augment your revenue with literally unlimited resources.
How much gold and elixir that is available for you to steal is limited only by your
skill, and your time investment. But just note that you lose about 20 trophies
every time you fail to get the town hall.
Example 1’s military charges around 55,000 elixir (depending on exact unit levels),
while Instance 2’s army costs at most 600 elixir. This means the net total revenue
(gold + elixir) was ~145,000 for Example 1 and ~29,400 for Example 2. Obviously,
Instance 1 gains more total resources… Nevertheless:
Instance 1’s army needs a total of 5990 seconds to train, or 1.3 hours total*.
Instance 2 military requires a total of only 110 mere seconds to prepare. Which
means that even though the gamer who used Instance 1 is sitting around waiting
for their army to complete, a person using Example 2 will be out raiding much
more. This does not just mean a gamer doing Instance 2 is less bored, this means