// Implementing the methods of a simple class.
// Demonstrates declaration of a class and
// definition of class methods,
#include <iostream.h> // for cout
class Cat // begin declaration of the class
{
public: // begin public section
int GetAge(); // accessor function
void SetAge (int age); // accessor function
void Meow(); // general function
private: // begin private section
int itsAge; // member variable
};
// GetAge, Public accessor function
// returns value of itsAge member
int Cat::GetAge()
{
return itsAge;
}
// definition of SetAge, public
// accessor function
// returns sets itsAge member
void Cat::SetAge(int age)
{
// set member variable its age to
// value passed in by parameter age
itsAge = age;
}
// definition of Meow method
// returns: void
// parameters: None
// action: Prints "meow" to screen
void Cat::Meow()
{
cout << "Meow.\n";
}
// create a cat, set its age, have it
// meow, tell us its age, then meow again.
int main()
{
Cat Frisky;
Frisky.SetAge(5);
Frisky.Meow();
cout << "Frisky is a cat who is " ;
cout << Frisky.GetAge() << " years old.\n";
Frisky.Meow();
return 0;
}