(function() { "use strict"; var SelectLevelScene = function() { this.initialize(); } var p = SelectLevelScene.prototype = new creatine.Scene(); p.Scene_initialize = p.initialize; p.initialize = function() { this.Scene_initialize(); this.background = new createjs.Bitmap(loader.getResult('img_bg')); this.addChild(this.background); // initialize objects this.buttonLevels = []; for (var i=0; i