var ChibiControl = {}; ChibiControl.updateChibisTree = function(children, tree, fdelta) { for (var i=0; i=0; i--) { var chibi = children[i]; if (chibi.relationStatus == 'running' && ( chibi.x < -400/scene.levelData.scale || chibi.x > 800/scene.levelData.scale )) { scene.chibis.splice(i, 1); AiComponent.remove(chibi); scene.layerObjects.removeChild(chibi); } } }