Element Skills
|
Knights : Necro 3, Battle 8, Illusion 5
|
|
Priests : Air 7, Water 7, Fire 7, Earth 7, Life, 9, Illusion 5
|
|
Necrmancers : Air 8, Water 7, Fire 8, Earth 7, Necro 9
|
|
Alchemists : Air 3, Water 3, Fire 3, Earth 8, Life 6, Necro 5
|
|
Paladins : Air 3, Water 5, Fire 3, Earth 5, Life 7, Battle 8
|
|
Archers : Air 3, Life 5, Battle 6, Illusion 6
|
|
Mercenaries : Air 6, Water 6, Life 4, Battle 8
|
|
Assassins : Necro 7, Battle 3, Illusion 4
|
|
Jesters : Battle 8, Illusion 8
|
|
Wizards : Air 8, Water 8, Fire 8, Earth 8, Life 7, Necro 5, Illusion 5
|
|
Illusionists : Air 8, Water 8, Fire 5, Earth 5, Life 5, Illusion 9
|
|
Barbarians : Water 6, Earth 6, Battle 9
|
|
Fire Elementalists : Air 6, Water 3, Fire 9, Earth 6, Life 4, Necro 6
|
|
Water Elementalists : Air 6, Water 9, Fire 3, Earth 6, Life 7, Necro 4
|
|
Air Elementalists : Air 9, Water 6, Fire 6, Earth 3, Life 4, Necro 6
|
|
Earth Elementalists : Air 3, Water 6, Fire 6, Earth 9, Life 7, Necro 4
|
|
Death Dancers : Battle 9
|
|
Rodeurs : Life 8, Necro 4, Battle 6, Illusion 4
|
|
Monks of the Ancient Order : Air 9, Water 9, Fire 9, Earth 9, Life 9, Necro 9, Battle 9, Illusion 9
|
|
Healers : Life 9, Illusion 3
|
|
|
Summon an eagle : Archers
|
|
Summon an elemental : Elementalists
|
|
Summon a golem (1-10) : Alchemists
|
|
Summon an animal fetish : Wizards
|
|
Make the illusions real : Illusionists
|
|
Holy fire (+200MP/all) : Fire Elementalists
|
|
Mum (Battle) : Knights
|
|
Lower wisdom /all : Barbarians
|
|
Confuse /all (Battle) : Mercenaries
|
|
Cure poison (Necromancy) : Assassins
|
|
Vampire Bite (-400HP, +500HP/all) : Necromancers
|
|
Vampire Kiss (-200HP, +400MP/al) : Necromancers
|
|
Ressurect /all : Necromancers
|
|
Charm (Illusion 1) : Archers and Jesters
|
|
Tame : Archers and Jesters
|
|
Raise strengh /all : Paladins and Healers
|
|
Raise Wisdom /all : Priests and Healers
|
|
Cure poison /all : Healers
|
|
Cure mum /all : Healers
|
|
Cure numb /all : Healers
|
|
Cure confuse /all : Healers
|
|