SCENE 12400, serevaninside, SCENE, "To Tahamanraset"
#include include.txt
IF T1104-I1069 @reward
IF T1104 @pass
IF DEAD @dead
N: The door is closed.
END

@reward
BKGND temple6.jpg
ACTOR 1, Guard, guard2, 1, 20, 100
ACTOR 2, Guard, guard2, 1, 80, 100
FACE 2, 0
ACTOR 3, Mehdi, oriental9, 1, 35, 95
H: Done.
3: Done?!
3: You killed them?!
H: Yeah, you can open the gate again.
3: I don't know how to thank you, %1.
H: No problem.
3: You are a brave.
3: You deserve this ring more than many Tahamanaris.
3: Usually foreigners are not allowed to have one, but considering all what you did for the city, we can make an exception...
3: It's power is great - use it for the best.
SOUND FoundItem.wav
GIVE I1069
END

@dead
EJECT DEAD
GOTO @pass

@pass
GOTO LINK 68, 3
;
;--------------------------------------------------------------------------------------------------------------
;
SCENE 12401, serevaninside, SCENE, "To Tahamanraset"
#include include.txt
IF -T1105 @set
@pass
GOTO LINK 124, 2

@set
COMPARE #<monsterssulatzspal>, 0
IF> @pass
SET monsterssulatzspal, 25
WAIT 1
N: Kill all the monsters of this level.
WAIT 1
N: Monsters remaining : 25
WAIT 1
N: The players must pass one by one.
WAIT 1.7
HOST_GIVE T4000
EJECT T4000
TAKE T4000
GOTO LINK 124, 02
;
;--------------------------------------------------------------------------------------------------------------
;
SCENE 12402, serevaninside, SCENE, "To Tahamanraset"
#include include.txt
GOTO LINK 124, 1
;
;--------------------------------------------------------------------------------------------------------------
;
;
;--------------------------------------------------------------------------------------------------------------
;
SCENE 12407, serevaninside, SCENE, "To the Harem"
#include include.txt
IF -T1105 @kill
GOTO LINK 125, 0

@kill
N: Kill all the monsters of the first level.
WAIT
N: Monsters remaining: #<monsterssulatzspal>
END
;
;--------------------------------------------------------------------------------------------------------------
;
