SCENE 8700, desert5 , SCENE, "To the Corridor of Talween", 1
#include include.txt
IF T3985 @bornoldworld
IF T2899 @borninathelias
END

@bornoldworld
ACTOR 1, Guard, guard5, 1, 25, 95
IF T1142 @canpassbornold
1: Hello, traveller.
1: I am sorry but the passage to the Corridor of Talween has been closed.
1: You cannot pass.
END

@canpassbornold
IF T1143 @passOW2
1: Hello, adventurer.
1: May Isindra protect you.
EJECT T1142
GOTO LINK 145, 0

@passOW2
GOTO LINK 96, 1

@borninathelias
IF T1129-T1130 @nothere
IF T1130 @guard
@pass
GOTO LINK 96, 1

@guard
ACTOR 1, Guard, guard5, 1, 25, 95
1: Hello, traveller.
1: We have cleared the passage to the Corridor of Talween.
1: You can now pass.
WAIT 1.4
GOTO @pass

@nothere
CALL 110025@start
1: The Old World!
1: Finally!
1: We have succeed, %1.
1: Lead the way to Kotor.
END
;
;--------------------------------------------------------------------------------------
;
SCENE 8702, mountain2, SCENE, "To Kotor"
#include include.txt
IF T3998 @illuteleport
GOTO @nextstepafterilluteleport

@illuteleport
HOST_GIVE T2915
@nextstepafterilluteleport
STRCMP #<kotor2exit>, "south"
IF= @south
STRCMP #<kotor2exit>, "east"
IF= @east
STRCMP #<kotor2exit>, "west"
IF= @west
GOTO LINK 139, 0

@south
GOTO LINK 139, 2

@east
GOTO LINK 139, 3

@west
GOTO LINK 139, 1
;
;--------------------------------------------------------------------------------------
;
SCENE 8703, mountain2, SCENE, "To The Forest of Saraliandine"
#include include.txt
GOTO LINK 117, 0
;
;--------------------------------------------------------------------------------------
;
