SCENE 9900, templeinside5, SCENE, "Main Gate"
#include include.txt
GOTO LINK 81, 7
;
;-------------------------------------------------------------------------
;
SCENE 9901, templeinside5, SCENE, "To the Dungeon"
#include include.txt
ACTOR 1, Minal, human144, 1, 30, 85
IF T3993|T3988 @halloweenActors
GOTO @nextStepAfterHalloweenActors

@halloweenActors
ACTOR 1, "Minal", #<spEvent.Name>-humans, 144, 30, 85
@nextStepAfterHalloweenActors
IF T1132 @end
IF T1131 @queststart
1: I am sorry but the access to the dungeon is closed.
END

@queststart
1: Welcome, adventurer.
1: The Masters Paladins asked me to let you pass.
1: Good luck once inside.
WAIT 1.3
GOTO @pass

@end
1: Welcome back, adventurer!
WAIT 1.4
@pass
GOTO LINK 110, 0
;
;-------------------------------------------------------------------------
;
SCENE 9902, templeinside5, SCENE, "To the Dungeon"
#include include.txt
ACTOR 1, "Sir Artalis", human141, 1, 54, 83
FACE 1, 1
IF T3993|T3988 @halloweenActors
GOTO @nextStepAfterHalloweenActors

@halloweenActors
ACTOR 1, "Sir Artalis", #<spEvent.Name>-humans, 141, 54, 83
FACE 1, 1
@nextStepAfterHalloweenActors
IF T1132 @end
IF T1131 @start
1: I am sorry, foreigner, but I have to ask you to leave the castle.
1: Only the members of our order are allowed to stay here.
END

@start
1: Welcome, %1.
1: Lead the way to the dungeon when you're ready, if you really want to help us.
END

@end2
1: Welcome, %1.
1: You can stay in the castle as long as you like.
END

@end
IF I1094 @end2
1: Thank you, %1!
1: I knew you would succeed.
1: I see you still have Sir Almeen's sword.
1: After all
 I think you can keep it.
1: You are the one who defeated its prisoner, the one who knew how to master it.
1: I think you also deserve to receive the seal of the templars.
1: May it help you triumph over your opponents during your quests.
GIVE I1095
SOUND FoundItem.wav
IF C22|C18 @morph
HOST_GIVE I1094
END

@morph
1: If you want, you could even become a templar.
1: We'd be proud to have you with us.
1: But you maybe have your own projects.
1: Becoming a templar is a long task.
1: You'd have to start again from nothing: all you experience earned will be lost and you'll have to train again as when you were a novice.
1: Is it what you want?
@ask
ASK 30
IF YES @yes
IF NO @no
1: Pardon?
GOTO @ask

@yes
1: Alright.
1: You are now a Templar, %1.
SET num.hostClass, 3
HOST_GIVE I1094
HOST_GIVE T6
HOST_GIVE T3016
HOST_GIVE T1
HOST_GIVE T8
HOST_GIVE T3046
HOST_GIVE T3006
HOST_GIVE T3004
HOST_GIVE T3014
HOST_GIVE T3012
1: Welcome among us!
END

@no
HOST_GIVE I1094
1: Then follow your own way, hero.
1: May the Gods be with you.
END
;
;-------------------------------------------------------------------------
;
SCENE 9904, templeinside5, SCENE, "Armory"
#include include.txt
ACTOR 1, Tarik, human143, 1, 25, 80
IF T3993|T3988 @halloweenActors
GOTO @nextStepAfterHalloweenActors

@halloweenActors
ACTOR 1, "Tarik", #<spEvent.Name>-humans, 143, 25, 80
@nextStepAfterHalloweenActors
OFFER 200, 209, 213, 217, 221, 565, 569, 573, 578, 582, 485, 489, 493, 497, 501, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302
1: Welcome, brother.
1: I have some of the best armors of the desertic lands!
END




