version 0.99.0 18-Feb-2010
 . CocosDenshion: background music can loop (issue #774)
 . CocosDenshion: can be initialized before cocos2d (issue #777, #773)

version 0.99.0-final - 15-Feb-2010
 . Box2d: updated to r58 (issue #494)
 . Director: Only send "cleanup" when the scene is replaced (re fixed issue #709)
 . CocosDenshion: SimpleAudioEngine incorrectly accessing CDAudioManager (issue #748)
 . CocosDenshion: added support for 22Khz OpenAL (issue #594)
 . CocosDenshion: fixed wrong error check in CocosDenshion (issue #678)
 . CocosDenshion: added shutdown method (issue #688)
 . CocosDenshion: allow usage of alBufferDataStatic (issue #753)
 . CocosDenshion: added stopAllSounds (issue #756)
 . CocosDenshion: fixed small leak in background music file name string (issue #644)
 . CocosDenshion: CDAudioManager support for multiple AVAudioPlayers (issue #764)
 . Compatiblity: TextureNode is subclass of CCSprite (issue #755)
 . Node: only uses bits as bools, when they are not properties (fixed issue #743)
 . Node: relativeAnchorPoint renamed to isRelativeAnchorPoint (issue #749)
 . Node: improved doxygen string in rotation (issue #761)
 . Sprite: use correct blending functions (issue #728)
 . Sprite: supports CGImageRef with key (issue #349)
 . Sprite: when texture is nil, supports opacity & color (issue #741)
 . Sprite: setTextureRect() and setColor() works OK with subchildren (issue #763)
 . SpriteFrameCache: removed @syncronized() (issue #663)
 . Template: box2d template treats warnings as erros, uses unroll loops for performance (issue #750)
 . Template: Info.plist uses UIRequiredDeviceCapabilities (issue #769)
 . Tests: SpriteTest uses GL_ALPHA_TEST is zVertex test (issue #XXX)
 . TMX: filling empty tiles doesn't crash (issue #740)
 . TMX: if compression is not "gzip", abort (tiled 0.4 feature) (issue #XXX)
 
version 0.99.0-rc - 31-Jan-2010
 . All: Default OpenGL state is: GL_TEXTURE_2D, GL_VERTEX_ARRAY, GL_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY (issue #718)
 . Action: Improved CCSequence performance (issue #XXX)
 . BitmapFontAtlas: huge performance boost in update/create time (issue #730)
 . Box2d: updated to r39 (issue #494)
 . Camera: Offset fixed in landscape mode (issue #378)
 . Camera: It's possible to orbit around any point (issue #438)
 . Camera: Doesn't reset affine matrix (issue #XXX)
 . Chipmunk: Using Chipmunk v5.1.0 (issue #664)
 . Configuration: added object that knows GL capabilities and other misc stuff (issue #712)
 . Director/Particles/Grid: removed hardcoded display size values. Using variable (issue #XXX)
 . Director: send "cleanup" message to root scene when it is being replaced (issue #709)
 . Effects: works independently of the display resolution (issue #XXX)
 . Grid: optimized code. Only call camera.locate if it is dirty (issue #XXX)
 . Node: Uses cached Affine matrix to transform the nodes (2 GL calls vs. 5 GL calls) (issue #XXX)
 . Node: uses bits instead of bools when compiled with SDK >= 3_0 (issue #726)
 . Node: uses "_" suffix for ivars (children_, isRunning_, tag_, etc..) (issue #733)
 . Scheduler: removed support of repeats. Postponed for v0.99.1 (rolling back issue #630)
 . Singletons: removed @syncronized() since cocos2d is not thread safe (issue #663)
 . SpriteSheet: reorder updates descendants. Added test for this case (issue #708)
 . Sprite: can create sprite from SpriteSheet. deprecated creation method from SpriteSheet (issue #657)
 . Sprite: optimized rendering when using spriteSheet and subchildren (issue #XXX)
 . Sprite: flip only flips the texture (not the anchor point and children) (issue #725)
 . Templates: Updated to support v0.99, Chipmunk v5.1 and Box2D r39
 . Templates: install_template.sh supports custom directory (issue #736)
 . Templates: box2d+cocos2d template doesn't generate warnings... well only 2 warnings (issue #739)
 . Tests: Works independently of the display resolution
 . TextureNode: Removed Node. Superseded by Sprite
 . TMXMaps: objectGroup support offsets (issue #689)
 . TMXMaps: objectGroup: Simplified object creation. All objects are NSDictionaries. For custom objects, subclass TMXTiledMap (issue #636)
 . TMXMaps: groupNamed renamed to objectGroupNamed (issue #XXX)
 . TouchDispatcher: StandardTouchHandler returns void (not BOOL). They are executed after the TargetedHandlers (issue #710)
 . XCode: doxygen scripts runs with spaces in subdirectories (issue #684)
 
version 0.9.0-beta2 - 11-Jan-2010
 . Actions: added 2 new instant actions: FlipX and FlipY (counter-rollback of part issue #620)
 . Actions: uses FLT_EPSILON constant (issue #701)
 . Actions: prevent jerk in Repeat and RepeatForEver (issue #390)
 . Actions: RotateTo can be repeated without losing information (issue #705)
 . BitmapFontAtlas: doesn't override color when using setString (issue #610)
 . Chipmunk: removed compiler warning on chipmunk demo (issue #680)
 . CocosLive: added sanity checks on demo (issue #681)
 . Director: removed compile warning on DisplayLink director (issue #682)
 . Particles: prevent possible memory corruption when autoRemove is ON (issue #703)
 . Scheduler: Supports repeat-number-of-times in scheduled selectors (issue #630)
 . Sprite: anchor + offset + scale works  (issue #671)
 . Sprite: can create subclasses with an SpriteFrameName (issue #XXX)
 . Sprite: flip works as scale * -1 (issue #690)
 . Sprite: easier to subclass. [self init] is called (issue #485)
 . Sprite: isFrameDisplayed works OK with offsets (issue #707)
 . SpriteFrame: removed support for flipX and flipY  (rollback of a part issue #620)
 . SpriteFrameCache: If originalSize is not present, display warning (issue #670)
 . SpriteSheet: adding grand-children doesn't crash (issue #676)
 . SpriteSheet: child and children work OK with negative scales (issue #677)
 . SpriteSheet: It is easier to subclass (issue #397)
 . Templates: uses rfc1034identifier (issue #685)
 . Texture2D: simulator treats pre-multiplied alpha images correctly (issue #697)
 . TextureCache: doesn't crash when file not found. log error insted (issue #695)
 . TMXTiledMap: added support for object and objectgroup (issue #636)
 . TMXTiledMap: TMXLayer and TMXObjectGroup on it's own files (part of issue #636)
 . TMXTiledMap: doesn't generate descendants when not necessary (works as fast as in v0.8.2)
 . TMXTiledMap: removeChild works without corrupting the tilemap (issue #XXX)
 
version 0.9.0-beta - 14-Dic-2009
 . ActionManager: fixed leak (issue #635)
 . Actions: using [self class]. Easier to subclass (issue #655)
 . Box2d: updated to r31 (pre 2.1.0) (issue #494)
 . Chipmunk: updated to v5.0 (issue #664)
 . CocosDenshion: support for detecting ringer/mute switch state (issue #593)
 . CocosDenshion: doesn't crash when file has no extension (issue #595)
 . ColorLayer: supports Blend Protocol (issue #597)
 . Node: vertexZ is translated just once (issue #641)
 . Director: call schedulers before glClear in mainLoop (part of issue #533)
 . Director: "global" NSBundle to facilitate the integration of more than 1 game (issue #654)
 . Particles: code easier to mantain, same performance
 . Particles: small performance improvement (issue #661)
 . SpriteSheet: supports any level of sub-children (issue #346, issue #665)
 . Sprite: supports "honor parent transform" (issue #643)
 . Sprite: displayFrame renamed to displayedFrame (issue #XXX)
 . Sprite: fixed zwoptex offset & anchorPoint (issue #653)
 . Sprite: setDisplayFrame works OK with different texture sizes (issue #666)
 . Templates: using SDK 3.0 as base SDK
 . Textures: supports mipmap generation (issue #632)
 . Texture Atlas: uses VBO instead of vertex array list (issue #581)
 . TextureCache: don't use autorelease pool to load images (issue #XXX)
 . Tiles: TMX maps supports sub-directories (issue #539)
 . Transition: added CrossFadeTransition (issue #646)

version 0.9.0-alpha - 18-Nov-2009
 . All: using CC namespace (issue #520)
 . All: prevents warnings with Static Analizer (issue #613)
 . All: cocos protocols renamed to avoid confusion (part of issue #520)
 . All: Added compatibility with v0.8 (part of issue #520)
 . Animation: supports duration and reverse (issue #627)
 . Tests: Performance Tests re-integrated to main XCode project (issue #XXX)
 . BitmapFontAtlas: works with subdirectories (issue #612)
 . Box2d: updated to r26 (pre 2.1.0) (issue #494)
 . CocosLive: Uses CL namespace (part of issue #520)
 . CocosLive: Uses ASCII encoder (issue #617)
 . Sprite: Sprite and AtlasSprite merged in just one class (issue #620)
 . Sprite: AtlasSpriteManager renamed to SpriteSheet (issue #620)
 . Sprite: Sprite Frames and animations supports flipx / flipy (issue #620)
 . SpriteFrameCache: added an easier way to create animations and sprites (issue #620)
 . Templates: updated (part of issue #520 and issue #620)
 . Templates: includes cocos2d and CocosDenshion licences files
 . TextureMgr: renamed to TextureCache (part of issue #620)
 . XCode: textures files in 1 xcode group (Texture2d, PVRTexture, TextureAltas, TextureCache)

version 0.8.2 - 19-Oct-2009
 . Actions: Animate copy restoreOriginalFrame parameter (issue #602)
 . ChipmunkTest: uses new API to set director type (issue #XXX)
 . CocosLive: doesn't use deprecated methods (issue #604)
 . MenuItem: added isSelected property (issue #601)
 . Tests: removed copyrighted fonts (part of issue #596)
 
version 0.8.2-rc1 - 14-Oct-2009
 . Actions: start/stop sets the target (issue #489 and issue #589)
 . Actions: Compound actions call "inner" stop (issue #489 and #issue #589)
 . Actions: Fixed BezierBy reverse. BezierBy doesn't use startPosition (issue #586)
 . Actions: added BezierTo (issue #562)
 . Actions: RotateTo uses min distance (issue #584)
 . Actions: JumpBy/To uses parabolic function (issue #324)
 . BitmapFontAtlas: added limited unicode support (issue #596)
 . Director: Rolling back buffer format. Default buffer format is RGB565.
 . FontLabel: updates version from git 2009-10-07 (issue #582)
 . Particles: FreeMovement uses World-Coordinates (issue #241)
 . Tests: Added Particle + Parallax test (part of issue #241)
 . TileMap: TMXLayers work without tiles (issue #587)
 . TileMap: TMX maps HUGE performance boost (issue #574)
 
version 0.8.2-rc0 - 5-Oct-2009
 . Actions: Added EaseBack family actios (issue #568)
 . AtlasSprite: set atlasIndex to invalid on remove (issue #569)
 . Box2d: using google code r22 (pre v2.1.0) (issue #494)
 . CocosNode: Better message error on scale (issue #556)
 . Effects: [effect copy] works (issue #573)
 . Effects: restore orignal director projection (issue #573)
 . Extras: added Joystick / ProximityManager (issue #XXX)
 . FontLabel: updates version from git (issue #582)
 . Macros: CCLOG uses the "cocos2d:" prefix (issue #XXX)
 . Parallax: fixed limit of 5 children (issue #565)
 . Templates: works with FontLabel (part of issue #534)
 . Templates: added cocos2d+chipmunk template (issue #XXX)
 . TextureAtlas: insertQuad fixed signed math (issue #575)
 
version 0.8.2-beta - 23-Sept-2009
 . All: ccConfig.h file added (issue #551)
 . Actions: added Ease Elastic actions (issue #530)
 . Actions: added Ease Bounce actions (issue #546)
 . Actions: added PageTurn3D action (issue #522)
 . BitmapFontAtlas: fixed contentSize (issue #536, #538)
 . BitmapFontAtlas: fixed offset/width (issue #537)
 . BitmapFontAtlas: only supports Latin 1 chars (issue #517)
 . Box2d: using google code r21 (pre v2.1.0) (issue #494)
 . CocosDenshion: muted property in SimpleAudioEngine (issue #526)
 . CocosDenshion: added preloadBackgroundMusic and willBackgroundMusicPlay to SimpleAudioEngine (issue #545)
 . CocosNode: improved doxygen documentation (issue #XXX)
 . CocosNode: added boundingBox method (issue #528)
 . Director: added convertToUI and renamed convertCoordinate to convertToGL (issue #531)
 . Director: fixed 2 leaks on Director#end (issue #524)
 . Director: Added a threaded FastDirector (issue #560)
 . Director: Added a CADisplayLink Director (issue #560)
 . Director: buffer default pixel format is RGBA_8888
 . Documentation: doxygen builds OK when there are spaces in the path (issue #540)
 . Label / Texture2D: Supports any .ttf via FontLabel (issue #534)
 . LabelAtlas: works with 256 different chars (issue #516)
 . RenderTexture: added RenderTexture test (issue #191)
 . Resources: improved directory structure (issue #552)
 . Template: using removeUnusedTextures (issue #550)
 . TileMap: TMX supports multiple tilesets (1 tileset per layer) (issue #510)
 . TileMap: TMX raises expection if map is not encoded and/or gzipped (issue #559)
 . Transition: ease actions can be overriden (issue #548)
 . Transition: added PageTurnTransition (issue #522)
 
version 0.8.1 - 26-Ago-2009
 . ActionManager: doesn't delete running actions (issue #481)
 . Box2d: using google code r10 (pre v2.1.0) (issue #494)
 . CocosDenshion: resumeBackground music (issue #513)
 . MultiplexLayer: removes child using cleanup:YES (issue #466)
 . Particles: no negative size (issue #514)
 . Resources: added new cocos2d logos (issue #521)
 . Template: added Icon.png and Default.png (part of issue #469)
 . Texture2D: using CCLOG instead of NSLog+#ifdef (issue #519)

version 0.8.1-rc - 19-Ago-2009
 . All: Using nonatomic properties (issue #509)
 . ActionManager: fixed crash (issue #490)
 . Actions: RotateTo always rotates to shortest angle fix (issue #499)
 . Box2d: using google code r8 (issue #494)
 . Box2d: added box2dTestBed (part of issue #494)
 . CocosDenshion: correct channel in SimpleAudioEngine (issue #465)
 . CocosDenshion: update buffer status after deletion ( issue #486)
 . CocosDenshion: SimpleAudioEngine can stop sounds (issue #498)
 . Parallax: update children at draw (issue #471)
 . TileMap: TMX maps starts at 0,0 position (part of issue #462)
 . TileMap: TMX getter/setters works OK with async maps (issue #506)
 . TileMap: anchorPoint works OK (issue #508)
 . XCode: COCOS2D_DEBUG used instead of DEBUG (issue #507)
 
version 0.8.1-beta - 10-Ago-2009
 . BitmapFontAtlas: .png image can be in subfolders (issue #464)
 . Box2d: possibility to call world.DrawDebugData() from draw (issue #493)
 . Box2d: updated box2d repository. using r228 (issue #494)
 . CocosNode: parent is set to nil only after calling onExit (issue #476)
 . CocosNode: added user data (issue #482)
 . CocosLive: added support to request current ranking (issue #495)
 . MotionStreak: moved from experimental to stable. uses v0.8 API (issue #484)
 . MotionStreak: by default uses GL_SRC_ALPHA blend function (issue #405)
 . ParticleView: integrated Particle visual editor (issue #480)
 . Parallax: more precise absolute coords (issue #471)
 . RenderTexture: let's you render CocosNode objects into a texture (issue #XXX)
 . Template: added XCode cocos2d Template (issue #469)
 . TextureMgr: Async reuses EAGL context (issue #472)
 . tools: added mkatlas.pl script (issue #483)
 . TiledMap: Added support for the TMX format: iso, ortho and hex maps (issue #462)
 . TouchDispatcher: don't dispatch empty touches (issue #468)

version 0.8 - 27-Jul-2009
 . Action: Speed#stop calls other's stop (issue #460)
 . BitmapFontAtlas: opacity and color work as expected (issue #463)
 . CocosNode: setRelativeAnchorPoint error (issue #461)
 . Director: convertCoordinate roundoff error (issue #453)
 
version 0.8-rc2 - 21-Jul-2009
 . Actions: Repeat repeats OK (issue #424)
 . Actions: Prevents division by 0 when duration==0 (issue #452)
 . ActionManager: 5% increase in performance (issue #451)
 . CocosDenshion: fixed clicking on looped waves sounds (issue #440)
 . CocosDenshion: Added properties in SimpleAudioEngine (issue #454)
 . CocosLive: using the deprecated CString API (issue #441)
 . CocosLive: send-score object can be reused (issue #417)
 . CocosNode: children is an explicit "property" (issue #411)
 . CocosNode: relativeTransformAnchor -> relativeAnchorPoint (part of issue #303)
 . ColorLayer: uses floats instead of ints for its size (issue #339)
 . ColorLayer: updates contentSize when when size is used (issue #443)
 . Demos: added basic template to start new projects (issue #447)
 . Director: FastDirector with fast events or not at compile time (issue #449)
 . FileUtils: Absolute paths are not converted (issue #352)
 . Menu: MenuItems works with anchorPoint correctly (issue #412)
 . Menu: ItemLabel disabled color is configurable. color is saved (issue #366)
 . Particle: VBO update only the needed particles (issue #367)
 . TextureMgr: new (and recommended) way to add CGImages (issue #349)
 . TouchDispatcher: retains/releases the delegates (issue #422)
 . Transitions: Fixed artifacts in Slide transitions (issue #442)
 
version 0.8-rc - 13-Jul-2009
 . ActionManager: actions logic were removed from CocosNode (issue #437)
 . Actions/Scheduler: the 1st time a Timer or Action is fired, is with dt=0 (issue #429)
 . Actions: CallFuncND doesn't leak if reused (issue #336)
 . AtlasSpriteManager: fixed blend function (part of issue #125)
 . AtlasSprite: render in subpixel by default (issue #414, issue #399)
 . BitmapFontAtlas: opacity and color are applied (issue #425)
 . BitmapFontAtlas: cache the configuration. FASTER loading times (issue #382)
 . CocosDenshion: improvements (issues #415, #431, #432, #433)
 . CocosNode: RGBA protocol setColor new API (issue #273)
 . CocosNode: removeAllChildren unschedules the timers correctly (issue #435)
 . Director: added isPaused property (issue #375)
 . Director: fixed memory leak in FPSLabel (issue #370)
 . Layer: possibility to hook / unkook touches/Accelerometer in runtime (issue #164)
 . ParallaxNode: uses world coordinates (issue #373)
 . Particles: support for auto-remove-on-finish (issue #385)
 . Scheduler: it's possible to scale the time (issue #236)
 . Scheduler: removed unused API (issue #427)
 . Scheduler: Added a way to remove all scheduled Timers (issue #421)
 . Tests: ParticleTest tests 'free' and 'grouped' emitter (part of issue #241)
 . TextureMgr: supports loading images asynchronously (issue #420)

version 0.8-beta - 17-Jun-2009
 . Actions: Added BezierBy action (issue #313)
 . Actions: improved performance when running Actions (issue #301)
 . Actions: fixed Repeat skipping when duration not an integer (issue #394)
 . All: removed deprecated classes/methods (issue #326)
 . AtlasSprite: supports flipX and flipY properties (issue #343)
 . BitmapFontAtlas: new features (issue #317)
 . box2d: Integrated box2d physics engine (issue #406)
 . CocosDenshion: new sound engine in experimental (issue #407)
 . CocosNode: actions don't retain the target (issue #150)
 . CocosNode: support real openGL Z vertex (issue #355)
 . CocosNode: faster transforming of local/world coordinates (issue #263)
 . CocosNode: anchorPoint uses normalized coords (0,0) to (1,1) (issue #303)
 . Director: supports PortraitUpsideDown and Right orientation (issue #351)
 . LabelAtlas: don't render in subpixel (issue #135)
 . Menu: All MenuItems supports CocosNodeRGBA protocol (issue #347)
 . Menu: Support for BitmapFontAtlas (or any other Label) (issue #365)
 . Menu: Support for Sprite and AtlasSprite (or any other CocosNodeRGBA node) (issue #383)
 . ParallaxNode: parallax code refactored (issue #358)
 . Particles: Added QuadParticleSystem. renamed ParticleSystem to PointParticleSystem (issue #245)
 . Particles: added support for endSize and endSizeVar (issue #241)
 . Particles: added support for start/end/var spinning (issue #335)
 . Particles: support for World/Local coordinates (issue #241)
 . Primitives: added bezier path support (issue #380)
 . Tests: Added PerformanceParticleTest (issue #331)
 . Tests: Added TouchTest (issue #211, #402)
 . Texture2D: new alias/antialias API (issue #226)
 . Texture2D: supports 16-bit textures RGB4 and RGB5A1 (issue #356)
 . Texture2D: blending mode varies according to texture (issue #125)
 . Texture2D: Supports images up to 1024x1024. Assert if bigger (issue #396)
 . TextureAtlas: uses interleaved vertex array (issue #359)
 . TextureMgr: added method that removes unused textures (issue #117)
 . Transition: onEnterTransitionDidFinsih added. OnExit and onEnter only once (issue #172)
 . Types: types follows OpenGL "standards" (issue #360)
 . Touch Events: support for Targeted touches (issue #211)
 . Touch Events: menu uses new touch dispatcher (issue #362)
 . Touch Events: supports priority (issue #307)
 . XCode: fixed compile error when keyboard registry is enabled (issue #387)

 version 0.7.3 - 18-May-2009
 . Actions: Sequence works when 1st action is an InstantAction. InstantActions are reversible (issue #348)
 . CocosLive: Demo shows world rankings (issue #342)
 . Director: "new" Fast Director. Attach/Detach, auto-lock, SDK 3.0 works (issue #145, #issue #239, issue #340)
 . Texture2D: supports 16-bit textures RGB4 and RGB5A1 (issue #356)
 . Support: CGPointExtension compatible with c++ (issue #369)

version 0.7.2 - 23-Apr-2009
 . All: removed chipmunk macros. using CG macros (issue #290)
 . Actions: Added TintTo and TintBy (issue #204)
 . AtlasSprite: don't overwrite index 0 (issue #283)
 . AtlasSprite: Supports Z-order (issue #275)
 . AtlasSprite & Sprite: don't auto center sprite when setting frame (issue #281)
 . AtlasSprite: don't render in subpixels (issue #135)
 . AtlasSpriteManager: supports transformations (issue #308)
 . AtlasSpriteManager: fixes in removeChild (issue #296)
 . AtlasSpriteManager: works with capacity=1 (issue #305)
 . CocosNode: CocosNodeExtras merged into CocosNode (issue #292)
 . CocosNode: improved runAction/stopAction (issue #300)
 . CocosNode: possible memory leak when running actions (issue #298)
 . CocosNode: dont execute an already running action (issue #299)
 . CocosNode: children referring to deallocated parent (issue #297)
 . CocosNode: fixed "already scheduled exception" (issue #251)
 . CocosNode: don't render in subpixels (issue #135)
 . Demos: AtlasSprite with z-order (issue #275)
 . Demos: ParticleDemo uses touches to move the center of the emitter (issue #138)
 . Demos: organized tests folder (issue #280)
 . Demos: Atlas and Sprites uses TintBy and TintTo (issue #204)
 . Demos: Menu shows how to use padding / dynamic toggle items (part of issue #249, issue #224)
 . Demos: added drawing primitives excample (part of issue #322)
 . Director: Attach uses 'bounds' not 'frame' (issue #233)
 . Director: runWithScene / end doesn't crash/leak anymore (issue #325)
 . Director / Transitions: pushScene with Transitions works (issue #267)
 . Documentation: API doc documents free functions (issue #314)
 . Menu: an empty menu can be crated (issue #277)
 . Menu: align supports padding (issue #249)
 . Menu: align takes into account scale (issue #248)
 . Menu: MenuToggleItem supports add/remove items in runtime (issue #224)
 . Particles: Use by default fire.pvr (issue #276)
 . Particles: resetSystem actually resets the system (issue #252)
 . Particles: texture is a property (issue #282)
 . Particles: colors and vertices in 1 VBO (issue #246)
 . Primitives: deprecated all functions. New functions uses CGPoint (issue #322)
 . Scheduler: improved timer performance (issue #309)
 . SoundSupport: supports vorbis codec (issue #321)
 . ccArray: a fast alternative to NSMutableArray (issue #304)
 . TextureAtlas: fixed colorarray memory leak (issue #272)
 . TextureAtlas: support for insert,remove,reorder (issue #275)
 . TextureAtlas: free indices correctly when out of memory (issue #293)
 . TextureAtlas: resizeCapacity returns BOOL instead of raise exception (issue #294)
 . TextureAtlas: prevent crash when not enough memory while allocating color (issue #295)
 . TextureNode: texture is "retain" not "assign" (issue #230 and issue #274)
 . TileMapAtlas: supports fullpath (issue #220)
 . TileMapAtlas: don't render in subpixels (issue #135)
 . XCode project: added class model (issue #312)
 
version 0.7.1 - 20-Mar-2009
 . Actions: added tags to actions (issue #222)
 . Actions: Spawns can be Speeded (issue #257)
 . Actions: Speed can be altered in runtime (part of issue #236)
 . AtlasSprite: Sprite sheet implementation (issue #238)
 . Chipmunk: cpVect is defined as a CGPoint (issue #260)
 . CocosNode: Camera is lazy alloced (issue #94)
 . CocosNode: addChild, removeChild:cleanup, getChildByTag family functions (issue #253)
 . CocosNode: added better comments, cleanup code (issue #219)
 . CocosNode: added RGB protocol: Atlas,Texture & ColorLayer conforms it (issue #234)
 . CocosNode: fixed memory leak when removeAndStop a node with children with actions (issue #254)
 . CocosNode: added transform local to world coordinates that supports rotation,scale & position (issue #207)
 . CocosNode: removed scale ivar (issue #231)
 . CocosNode: improved handling of nil parameters (issue #262)
 . CocosLive: filter by device id (issue #223)
 . CocosLive: category is UTF8'ized (issue #227)
 . CocosLive: using cc_playername instead of usr_playername (issue #242)
 . CocosLive: supports "update score" (issue #250)
 . Demos: added performance test (issue #243)
 . Director: FastDirector doesn't leak autoreleased objects (issue #221)
 . Director: prevents calling startAnimation twice in a row (issue #215)
 . Menu: can be aligned in columns / rows. Updated menu example (issue #206)
 . Menu: MenuItem supports LabelAtlas (issue #235)
 . Menu: MenuItemFont fixed memory leak (issue #232)
 . Menu: MenuItem improved hit testing (issue #214)
 . Scheduler: if signature is not correct Assert (issue #218)
 . Sprite: correct transform anchor point (issue #216)
 . TextureAtlas: support for texture2D (issue #161)
 . Tools: Added perf-test results (issue #243)

version 0.7.0 - 19-Feb-2009
 . Action: elapsed is a property (issue #203)
 . Actions: EaseIn/Out added. Cubic/Quad removed (issue #195)
 . Atlas: Fixed black line (issue #135 and issue #47)
 . Atlas: Works when GL_CULL_FACE is enabled (issue #179)
 . Atlas: updateAltasValues renamed to updateAtlasValues (issue #198)
 . CocosLive: added client and example that uses the CocosLive service (issue #175)
 . CocosNode: children is a property (issue #185)
 . CocosNode: rotate before scale (issue #217)
 . Demos: Creating Window and attaching cocos2d to it (issue #180)
 . Demos: Texture2dDemo shows how to load PVR images and PVR Mipmap images (issue #112)
 . Demos: Added AttachDemo (issue #180)
 . Demos: Added EffectsDemo and EffectsAdvancedDemo (issue #183)
 . Director: OpenGLview is attached to a given UIView/UIWindow (issue #180)
 . Director: winSize returns a CGSize (not a CGRect) (issue #159)
 . Director: added FastDirector (issue #145)
 . Director: dispatch missing events in main loop (issue #146)
 . Director: renamed runScene with runWithScene (issue #194)
 . Director: SignificantTimeChange fixed (issue #6)
 . Effects: Added Effects support (Grid and TiledGrid) (issue #183)
 . Effects: Basic: StopGrid, ReuseGrid (issue #183)
 . Effects: Grid: Waves3D, FlipX3D, FlipY3D, Lens3D, Ripple3D, Liquid, Shaky3D, Waves
            Twirl (issue #183)
 . Effects: Tiled: ShakyTiles3D, ShatteredTiles3D, ShuffleTiles, FadeOutTRTiles, FadeOutBLTiles,
            FadeOutUpTiles, FadeOutDownTiles, TurnOffTiles, WavesTiles3D, JumpTiles3D
            SplitRows, SplitCols (issue #183)
 . Experimental: Added StreakDemo (issue #171)
 . Menu: aligItemsVerticallyOld removed. (issue #196)
 . MenuItemFont: can be changed in runtime (issue #202)
 . MenuItemFont: assign correct size and documented isEnabled (issue #132)
 . Particle: Buffers updated on update (issue #163)
 . Sprite: initWithPVRTCFile is deprecated. will be removed in v0.8 (issue #197)
 . Texture: Support for full PVRTC (issue #112)
 . Texture: Easier to set Alias and/or AntiAlias texture parameters (issue #135 and issue #47)
 . TileMapAtlas: it is readable / writeable now (issue #200)
 . Transitions: added new Effects transitions
                SplitRowsTransition, SplitColsTransition, TurnOffTilesTransition,
                FadeTRTransition, FadeBLTransition, FadeUpTransition, FadeDownTransition (issue #187)
  . Xcode: treat warnings as errors (issue #201)

 
version 0.6.3 - 28-Jan-2009
 . Actions: ScaleTo & ScaleBy supports X and Y factors (issue #156)
 . Actions: Added collections of Ease Actions (issue #157)
 . Chipmunk: cpFlaot is a float, not a double (issue #130)
 . CocosNode: fixed absolutePosition (issue #140)
 . CocosNode: unschedule timers only when running (issue #142)
 . CocosNode: prevents crash under certain circumstances while executing actions (issue #141)
 . Demos: Added Texture2dDemo example (issue #169)
 . Demos: SpritesDemo has an improved Accelerate example (issue #168)
 . Demos: ParticlesDemo has the Rain Particle example (issue #136)
 . Demos: Added EaseDemo showing all the ease capabilities (issue #158)
 . Director: allow cleanup when deallocing the director (issue #144)
 . Director: avoid useless GL commands when displaying FPS (issue #162)
 . Director: possibility to change the DepthBuffer size (issue #160)
 . Label: possibility to create Label without dimensions and aligment (issue #154)
 . Menu: MenuItemToggle supports assigning the selectedIndex (issue #152)
 . Menu: aligment takes into account if status bar is present (issue #131)
 . MenuItem: improved compiler warning (issue #147)
 . Misc: added 'f' to numbers so they are floats, not doubles (issue #130)
 . Particles: added ParticleRain (issue #136)
 . Particles: center of emitter can be moved independently from position (issue #138)
 . Sprites: fixed possible memory leaks (issue #139)
 . Texture2D: prevent allocating more memory than needed (issue #154)
 . TextureMgr: supports directories withing the image name (issue #151)
 . TileMapAtlas: fixed bug when using TGA files (issue #124)
 . TileMapAtlas: supports up to 255 chars (issue #153)

version 0.6.2 - 24-Dec-2008
 . Actions: Accelerate & Speed ratios can be modified at runtime (issue #127)
 . CocosNode: added absolutePosition (issue #9 & issue #122)
 . CocosNode: tag is propagated when adding children (issue #118)
 . CocosNode: change change z-order at runtime (issue #59)
 . Demos: Chipmunk_Accel supports multiple touches (issue #129)
 . Demos: fixed typo in MenuTest (issue #111)
 . Demos: shows how to set multiple Touches and other options (issue #116)
 . Director: Touches work fast again (issue #126)
 . License: removed "GNU LGPL" from sources files (issue #115)
 . License: fixed grammar errors (issue #120)
 . Sprite & Animation: can be created from Texture2D, updated SpriteDemo example (issue #113)
 . TextureMgr: Avois duplicate cache (issue #121)
 . Transitions: FadeTransition supports variable color. Updated TransitionsDemo (issue #129)
 
version 0.6.1 - 08-Dec-2008
 . Documentation: Generation of doc fixes (issue #105)
 . Primitives: drawLine prototype fixed (issue #103)
 . XCode: all projects have "thumb compilation" turned off (issue #104)
 
version 0.6.0 - 05-Dec-2008
 . Actions: Sequences of Repeats fixes (issue #80)
 . Actions: Added RepeatForEver. Added example in SpritesDemo example (issue #93)
 . Actions: Repeat can be reversed (issue #92)
 . Actions: Memory leaks detected by static analyzer. (issue #90)
 . CocosNode: added support for Parallax scroller. Created ParallaxDemo example (issue #89)
 . CocosNode: removed deprecated 'named' methods (issue #91)
 . CocosNode: lazy allocations with timers, children & actions (issue #94)
 . CocosNode: added removeAndStop, removeAndStopByTag and removeAndStopAll (issue #101)
 . Demos: fixed memory leaks in AnchorDemo, SpritesDemo and RotateWorld (related to issue #90)
 . Director: propagation of Touch events can be stopped (issue #96)
 . Documentation: properties are documented (issue #100)
 . Menu: conforms to CocosNodeSize protocol (issue #99)
 . Menu: support both vertical & horizontal alignment (issue #97)
 . Menu: added MenuItemToggle (issue #83)
 . Particle: Added ParticleSnow (issue #102)
 . Texture2D: creates the textures with clamp to edge and mag filter to linear (issue #95)

version 0.5.3 - 18-Nov-2008
 . Actions: Repeat fixes (issue #81)
 . CocosNode: added numberOfRunningActions (issue #72)
 . CocosNode: removeAll fixes (issue #74)
 . CocosNode: stopAction fix (issue #82)
 . CocosNode: supports flipX and flipY (issue #53)
 . CocosNode: supports scaleX and scaleY (issue #54) 
 . Layer: isTouchEnabled, isAccelerometerEnabled are properties (issue #70)
 . Menu: supports CocosNodeOpacity protocol (issue #76)
 . MultiplexLayer: added switchToAndReleaseMe (issue #71)
 . OpenGLSupport: performance improvements (issue #84)
 . Particles: ParticleCount is a property (issue #68)
 . Texture2D: images & RGBA8 fixes (issue #86)
 . TextureMgr: Simulator supports PVRTC images (issue #75)
 . TextureMgr: removeTexture fixed (issue #85)
 . TextureMgr: supports CGImageRef (issue #87)
 . TileMapAtlas: supports TGA RLE format (issue #38)

version 0.5.2 - 04-Nov-2008
 . All: assign [super init] to self (issue #61)
 . Documentation: Add AUTHORS file with the cocos2d's contributors (issue #62)
 . CocosNode: added tags (getByTag, removeByTag)  (issue #52)
 . CocosNode: fixed big memory leak (issue #67)
 . Director: able to remove event enabled nodes (issue #56)
 . Director: can be hidden / unhidden (issue #55)
 . License: Explicit paragraphs that allows cocos2d + closed source projects (issue #57)
 . MenuItemImage: able to modify inner sprites (issue #58)
 . OpenGLSupport: added PowerVR Texture Compression (PVRTC) format support (issue #66)
 . Transitions: don't flicker (issue #60)

version 0.5.1 - 20-Oct-2008
 . Actions: Animation has restoreOriginalFrame argument (issue #46)
 . Actions: CallFunc retains target (issue #42)
 . AtlasNode: renders some artifacts (partially fixed issue #47)
 . Demos: Updated Chipmunks demos (issue #43)
 . Demos: Elasticity fixed in Chipmunk_Accel (issue #45)
 . Director: fps_images.png consumes much less texture memory (issue #49)
 . Documentation: included LICENSE.artwork (issue #51)
 . LabelAtlas: works with NxM size images (issue #50)
 . MenuItem: supports enable/disable (issue #22)
 . Particle system: exports more variables (issue #48)
 
version 0.5.0 - 05-Oct-2008
 . Actions: copy protocol fixed on some actions (issue #27)
 . Chipmunk: using newest version from svn (issue #34)
 . CocosNode: Nodes not being dealloced with active actions (issue #25)
 . CocosNode: Doxygen API reference fixed (issue #29)
 . Demo: added test/example of the new Atlas feature (issue #40)
 . Director: Doxygen API reference fixed (issue #29)
 . Director: Display FPS are rendered 10 times per second (issue #37)
 . LabelAtlas: Fast render update Label (issue #36) (*NEW_FEATURE*)
 . MenuItem: sending correct 'self' as argument (issue #19)
 . Misc: improved cocos2d icon and default image (issue #33)
 . TextureAtlas: Object to render indexed vertex arrays from 1 texture (issue #32) (*NEW_FEATURE*)
 . TileMapAtlas: Tile Map renderer (issue #35) (*NEW_FEATURE*)
 . TextureMgr: added removeAllTextures (issue #31)
 . Scheduler: retain arguments (issue #28)
 . Scheduler: passes correct delta time (issue #26)
 . Sprite: replaced xxxFromFile with xxxWithFile (issue #39) (*API_CHANGED*)

version 0.4.3 - 19-Sept-2008
 . Demo: AccelViewPort using code without the VirtualAccelerometer
 . Demo: TransitionDemo shows the 6 new transitions
 . Demo: Updated Icon.png & Default.png files
 . MenuItem: MenuItemFont are 3 pixels heigher.
 . Transitions: all Flip transitions have orientation: Left<->Right, Up<-->Down (6 new transitions)

version 0.4.2 - 10-Sept-2008
 . Action: FadeOut reverse fixed
 . Demo: AnchorDemo using back, restart, forward arrows
 . MenuItem: callback receives the sender as its argument (issue 14)
 . Particles: added initWithTotalParticles method.
 . Transitions: Fixed HUGE memory leak
 . Transitions: Timing fix. Slide transitions don't show "black" space

version 0.4.1 - 08-Sept-2008
 . Actions: commented an NSLog()
 . CocosNode: added removeAll (by Codemattic)
 . CocosNode: implementation file reorganized
 . CocosNode: added stopAction method (to remove just 1 one action)
 . CocosNode: sanity check when removing actions
 . Demo: ClickAndMove demo working again (issue 12)
 . Demo: SpritesDemo using back, restart & forward arrows
 . Demo: TransitionsDemo using back, restart & forward arrows
 . Demo: ParticleDemo using back, restart & forward arrows
 . Director: added eventsEnabled. You can enable/disabled touch events globally (eg: Transitions want this feature)
 . Director: implementation file reorganized
 . Director: drawScene renamed to mainLoop
 . Director: FPS are shown in the very bottom-left corner
 . Transitions: Added new ZoomFlipXTransition transition.
 . Transitions: Added new ZoomFlipYTransition transition.
 . Transitions: Added new ZoomFlipAngularTransition transition.
 
version 0.4.0 - 30-Ago-2008
 . CocosNode: private methods are private
 . CocosNode: stop renamed to stopAllActions
 . CocosNode: children does not use a auxiliar array (by Codemattic)
 . Director: private methods are private
 . Menu: removed setOffsetY
 . Menu: can be positioned like any other CocosNode using the position property
 . MenuItem: renamed to MenuItemFont
 . MenuItem: added MenuItemImage
 . MenuItem: uses target/selector, not receiver/selector
 . MenuItem: MenuItemFont restore scale to 1.0 after being invoked (by Codemattic)
 . MenuItem: can be positioned on runtime. 
 . TextureNode: renamed setR:g:b: to setRGB:::

version 0.3.3 - 23-Ago-2008
 . Action: Added CallFuncND. Like CallFuncN but accepts data
 . CocosNode: actions can schedule actions [FIXED CRASH]
 . CocosNode: added default capacity to actions, children, & schedulers
 . CocosNode: relativeTrasnformAnchor is property
 . CocosNode: childrenAnchor removed (It wasn't working and it wasn't very useful)
 . CocosNode: negative z-order working
 . Demos: removed playgroud
 . Demos: added AnchorDemo
 . Demos: removed unused code from MenuTest
 . Demos: removed TcpAccelClient (deprecated)
 . Demos: AccelViewPort using VirtualAccelerometer
 . Director: fixed memory leak. First scene wasn't released
 . Director: fixed issue #6. Delta Time is never negative, and if a "Significant Time Change" is present, then DeltaTime will be 0.

version 0.3.2 - 14-Ago-2008
 . Action: Animate was using the wrong index. Possible crash fixed
 . ColorLayer: added support to change width & height at runtime
 . Demos: IntervalDemo using relative path for plist.info file
 . Demos: added filter to TcpAccelClient & Chipmunk_Accel demos (by Brian Hammond)
 . Director: propagates TouchEvents to all registered layers
 . Misc: Removed sound support. Not part of cocos2d
 . Misc: Moved OpenGLSupport inside the cocos2d directory. cocos2d.h includes OpenGLSupport headers
 . Misc: added getCocos2dVersion() function
 . Particles: It was (mistakenly) using Z coordinate
 . Sprite: added setDisplayFrame selector


version 0.3.1 - 30-Jul-2008
 . All: methods that receives target/selector, are named:Target selector (unified API)
 . All: added "cocos2d.h". applications should only import this file.
 . Demos: added resume/pause to application
 . Demos: chipmunk_accel is frame independent
 . Demos: added IntervalDemo demo. Shows how to uses interval timers, and how pause/resume works
 . Demos: removed JumpingSisters demo
 . Demos: new Default.png
 . Director: when paused don't consume CPU. Only renders the screen at 4 FPS.
 . Particles: don't uses draw to update, uses scheduled step. (pause/resume works)
 . Scheduler: added interval timers
 . Transitions: they don't flickr (bug introduced in v0.3.0)
 . Types: created ccTime type (float or double) used to calculate delta time
 . Types: older types have the prefix "cc" (cocos)

 
version 0.3.0 - 27-Jul-2008
 . Actions: they are not cloned. If you want to reuse them, clone them manually using the method 'copy'
 . Actions: CallFunc, CallFuncN using performSelector instead of NSInvocator
 . Actions: added CallFuncN action. First argument is the target node
 . Core: Using own scheduler to schedule timers/etc.
 . Demos: Added OrbitCamera demo in SpritesDemo project
 . Director: can initialize the view with pixel format RGBA8 or RGB565 (default)
 . Director: if in landscape mode, tells the application to be in landscape mode too
 . Director: landscape mode is LEFT again, since "Touch fighter" (apple game) uses left landscape
 . Director: setFPS, FPS renamed to setDisplayFPS, displayFPS
 . Director: added pause/resume support
 . Label: supports changing it's string
 . Menu: added support for y-offset
 . MenuItem: font size and font name are customizables
 . MenuItems: doesn't have "artifacts"
 . Texture Node: Added FadeIn/FadeOut support
 . Texture Node: Added transform anchor support
 . Texture Node: Added color suppport
 . Texture Node: Added new cocos2d node. Base class of Sprite and Label
 

version 0.2.1 - 21-Jul-2008
 . Director: landscape can be RIGHT or LEFT (at compile time)
 . Director: proxies touchesCancelled
 . Particle System: added smoke particle.
 . Particle System: fire example improved.
 . Particle System: supports for additive and blend colors
 . Particle System: splited in 2 files: particle.[hm] and ParticleSystems.[hm]
 . Particle System: doesn't iterate over dead particles
 . Particle System: fire.png uses white color, so "blend" mode works ok. fire.png is smaller (less resources)


version 0.2 - 5-Jul-2008
 . Replaced CGPoint with chipmunk's vector (cpVect) in CocosNode
 . Added particle system.
    . uses VBO + POINT_SPRITES
    . Built-in systems: Fire, Fireworks, Sun, Galaxy, Flower, Meteor, Spiral, Explosion
    . supports: system duration, paticle duration, gravity, radial, tangential, color, size, texture, direction, spread (all of them with its variation)
 . added support to display FPS


version 0.1 - 25-jun-2008:

25-jun-2008:
 . renamed MoveBy:actionWithDuration:delta to MoveBy:actionWithDuration:position
 . added Animation, Animate classes to animates sprites
 . removed box2d and related stuff to box2d
 . added and ported Chipmunk Demo
 . added primitives like drawCircle(), drawPoly(), drawLine(), drawPoint()

24-jun-2008:
 . moved all main.c and other tests files to tests/
 . moved plists, sounds and images to Resources/
 . removed unused images
 . Using only one plist file in Resources
 . cocos2d-port renamed to trunk
 . Imported code from Assembla
