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Implements the Cshape interface that uses rectangles with sides paralell to the coordinate axis as geometric shape.
Distance is not the euclidean distance but the rectangular or max-min distance, max( min(x0 - x1), min(y0 - y1) : (xi, yi) in recti )
Good if actors don't rotate.
Look at Cshape for other class and methods documentation.
__init__(self, center, half_width, half_height) | |
overlaps(self, other) | |
distance(self, other) | |
near_than(self, other, near_distance) | |
touches_point(self, x, y) | |
fits_in_box(self, packed_box) | |
minmax(self) | |
copy(self) |
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