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Grid Actions
There are 2 kinds of grids:
Grid3D : A 3D grid with x,y and z coordinates
- TiledGrid3D : A 3D grid with x,y and z coordinates, composed
with independent tiles
Hence, there are 2 kinds of grid actions:
The Grid3DAction can modify any of vertex of the grid in any direction (x,y or z). The TiledGrid3DAction can modify any tile of the grid without modifying the adjacent tiles.
To understand visually the difference between these 2 kinds of grids, try these examples:
- run test/test_shakytiles3d.py to see a TiledGrid3DAction example
- run test/test_shaky3d.py to see the Grid3DAction counterpart
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GridBaseAction
GridBaseAction is the base class of all Grid Actions.
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Grid3DAction
Action that does transformations
to a 3D grid ( Grid3D )
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TiledGrid3DAction
Action that does transformations
to a grid composed of tiles ( TiledGrid3D ).
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AccelDeccelAmplitude
Increases and Decreases the amplitude of Wave
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AccelAmplitude
Increases the waves amplitude from 0 to self.amplitude
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DeccelAmplitude
Decreases the waves amplitude from self.amplitude to 0
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StopGrid
StopGrid disables the current grid.
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ReuseGrid
Will reuse the current grid for the next grid action.
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