/****************************************************************************
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****************************************************************************/

#ifndef TEXT_BUTTON_H
#define TEXT_BUTTON_H

#include <QtGui>
#include "demoitem.h"
#include "demotextitem.h"
#include "scanitem.h"

class DemoItemAnimation;
class ButtonBackground;

class TextButton : public DemoItem
{
public:
    enum ALIGNMENT {LEFT, RIGHT};
    enum BUTTONTYPE {SIDEBAR, PANEL, UP, DOWN};
    enum STATE {ON, OFF, HIGHLIGHT, DISABLED};

    TextButton(const QString &text, ALIGNMENT align = LEFT, int userCode = 0,
        QGraphicsScene *scene = 0, QGraphicsItem *parent = 0, BUTTONTYPE color = SIDEBAR);
    virtual ~TextButton();

    // overridden methods:
    virtual QRectF boundingRect() const;
    virtual void paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget * = 0){};
    virtual void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
    virtual void hoverLeaveEvent(QGraphicsSceneHoverEvent *event);
    virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
    virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);

    void animationStarted(int id = 0);
    void prepare();
    void setState(STATE state);
    void setMenuString(const QString &menu);
    void setDisabled(bool disabled);

private:
    void setupButtonBg();
    void setupScanItem();
    void setupHoverText();

    DemoItemAnimation *scanAnim;
    ButtonBackground *bgOn;
    ButtonBackground *bgOff;
    ButtonBackground *bgHighlight;
    ButtonBackground *bgDisabled;

    BUTTONTYPE buttonType;
    ALIGNMENT alignment;
    QString buttonLabel;
    QString menuString;
    int userCode;
    QSize logicalSize;

    STATE state;
};

#endif // TEXT_BUTTON_H

