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#ifndef QEGLPLATFORMCONTEXT_H
#define QEGLPLATFORMCONTEXT_H

#include <qpa/qplatformwindow.h>
#include <qpa/qplatformopenglcontext.h>
#include <EGL/egl.h>

class QEGLPlatformContext : public QPlatformOpenGLContext
{
public:
    QEGLPlatformContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share, EGLDisplay display,
                        EGLenum eglApi = EGL_OPENGL_ES_API);
    QEGLPlatformContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share, EGLDisplay display,
                        EGLConfig config, EGLenum eglApi = EGL_OPENGL_ES_API);
    ~QEGLPlatformContext();

    bool makeCurrent(QPlatformSurface *surface);
    void doneCurrent();
    void swapBuffers(QPlatformSurface *surface);
    void (*getProcAddress(const QByteArray &procName)) ();

    QSurfaceFormat format() const;
    bool isSharing() const { return m_shareContext != EGL_NO_CONTEXT; }
    bool isValid() const { return m_eglContext != EGL_NO_CONTEXT; }

    EGLContext eglContext() const;
    EGLDisplay eglDisplay() const;
    EGLConfig eglConfig() const;

protected:
    virtual EGLSurface eglSurfaceForPlatformSurface(QPlatformSurface *surface) = 0;

private:
    void init(const QSurfaceFormat &format, QPlatformOpenGLContext *share);

    EGLContext m_eglContext;
    EGLContext m_shareContext;
    EGLDisplay m_eglDisplay;
    EGLenum m_eglApi;
    EGLConfig m_eglConfig;
    QSurfaceFormat m_format;
};

#endif //QEGLPLATFORMCONTEXT_H
