## Credits

- Jerremy Koot for all his hard work on previous versions of Snes96, Snes97 and Snes9x.
- Ivar for the original Super FX C emulation, DSP-1 emulation work and information on both chips.
- zsKnight and _Demo_ for the Intel Super FX assembler, DSP-1 and C4 emulation code.
- zsKnight and _Demo_ for all the other ideas and code I've nicked off them; they've nicked lots of my ideas and information too!
- John Weidman and Darkforce for the S-RTC emulation information and code.
- Kreed and Maxim Stepin for excellent image enhancer routines.
- Nose000 for code changes to support various Japanese SNES games.
- Neill Corlett for the IPS patching support code.
- DiskDude's SNES Kart v1.6 document for the Game Genie(TM) and Pro-Action Replay cheat system information.
- Lord ESNES for some nice chats and generally useful stuff.
- Lee Hyde (lee@jlp1.demon.co.uk) for his quest for sound information and the Windows 95 icon.
- Shawn Hargreaves for the rather good Allegro 3.0 DOS library.
- Robert Grubbs for the SideWinder information - although I didn't use his actual driver in the end.
- Steve Snake for his insights into SNES sound sample decompression.
- Vojtech Pavlik for the Linux joystick driver patches.
- Maciej Babinski for the basics of Linux's DGA X server extensions.
- Alexander Larsson for the GGI Linux port code.
- Harald Fielker for the original sound interpolation code (never used directly due to problems).
- Takehiro TOMINAGA for many speed up suggestions and bug fixes.
- Predicador for the Windows icon.
- Lindsey Dubb for the mode 7 bi-linear filter code and the improved color addition and subtraction code.
- Anti Resonance for his super-human efforts to help get his fast sound CPU core and sound DSP core working in Snes9x.
- Brad Martin and TRAC for better and refined sound emulation.
- ernstp and entonne for patches and testing on Linux PPC.
- byuu for the most exact timing information and tons of the newest technical findings.
- Blargg for the most accurate timings between sound CPU and DSP and exact sound emulation codes.
- pagefault, TRAC, Dark Force, byuu, and others who have donated ideas and/or code to the project.

Nintendo is a trademark.
Super NES, Super Famicon, Super Scope and Super FX are trademarks of Nintendo.
Sufami Turbo is a trademark of Bandai Co., Ltd.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
Pro Action Replay is a trademark of Datel Inc.
Macintosh, Mac and Mac OS X are trademarks of Apple Computer, Inc.
UNIX is a trademark of The Open Group.
Linux is a trademark of Linus Torvalds.
Windows is a trademark of Microsoft Corp.
Intel is a trademark of Intel Corp.
PowerPC is a trademark of International Business Machines Corp.
Sony is a trademark of Sony Corp.
Konami and Justifier are trademarks of Konami Corp.
Hudson is a trademark of Husdon Soft Co., Ltd.
Capcom is a trademark of Capcom Co., Ltd.

Gary Henderson

Edited for Mac port by: zones (kasumitokoduck@yahoo.com)
Updated most recently by: 2011/3/31 zones

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