Public Member Functions |
| Octree (Context *context) |
| Construct.
|
| ~Octree () |
| Destruct.
|
virtual void | OnSetAttribute (const AttributeInfo &attr, const Variant &src) |
| Handle attribute change.
|
virtual void | DrawDebugGeometry (DebugRenderer *debug, bool depthTest) |
| Visualize the component as debug geometry.
|
void | Resize (const BoundingBox &box, unsigned numLevels) |
| Resize octree. If octree is not empty, drawable objects will be temporarily moved to the root.
|
void | Update (const FrameInfo &frame) |
| Update and reinsert drawable objects.
|
void | AddManualDrawable (Drawable *drawable) |
| Add a drawable manually.
|
void | RemoveManualDrawable (Drawable *drawable) |
| Remove a manually added drawable.
|
void | GetDrawables (OctreeQuery &query) const |
| Return drawable objects by a query.
|
void | Raycast (RayOctreeQuery &query) const |
| Return drawable objects by a ray query.
|
void | RaycastSingle (RayOctreeQuery &query) const |
| Return the closest drawable object by a ray query.
|
unsigned | GetNumLevels () const |
| Return subdivision levels.
|
void | QueueUpdate (Drawable *drawable) |
| Mark drawable object as requiring an update.
|
void | QueueReinsertion (Drawable *drawable) |
| Mark drawable object as requiring a reinsertion. Is thread-safe.
|
void | DrawDebugGeometry (bool depthTest) |
| Visualize the component as debug geometry.
|
| Component (Context *context) |
| Construct.
|
virtual | ~Component () |
| Destruct.
|
virtual bool | Save (Serializer &dest) |
| Save as binary data. Return true if successful.
|
virtual bool | SaveXML (XMLElement &dest) |
| Save as XML data. Return true if successful.
|
virtual void | GetDependencyNodes (PODVector< Node * > &dest) |
| Return the depended on nodes to order network updates.
|
void | Remove () |
| Remove from the scene node. If no other shared pointer references exist, causes immediate deletion.
|
unsigned | GetID () const |
| Return ID.
|
Node * | GetNode () const |
| Return scene node.
|
Scene * | GetScene () const |
| Return the scene the node belongs to.
|
void | GetComponents (PODVector< Component * > &dest, ShortStringHash type) const |
| Return components in the same scene node by type.
|
Component * | GetComponent (ShortStringHash type) const |
| Return component in the same scene node by type. If there are several, returns the first.
|
template<class T > |
T * | GetComponent () const |
| Template version of returning a component in the same scene node by type.
|
template<class T > |
void | GetComponents (PODVector< T * > &dest) const |
| Template version of returning components in the same scene node by type.
|
void | AddReplicationState (ComponentReplicationState *state) |
| Add a replication state that is tracking this component.
|
void | PrepareNetworkUpdate () |
| Prepare network update by comparing attributes and marking replication states dirty as necessary.
|
void | CleanupConnection (Connection *connection) |
| Clean up all references to a network connection that is about to be removed.
|
void | MarkNetworkUpdate () |
| Mark for attribute check on the next network update.
|
| Serializable (Context *context) |
| Construct.
|
virtual | ~Serializable () |
| Destruct.
|
virtual void | OnGetAttribute (const AttributeInfo &attr, Variant &dest) |
| Handle attribute read access. Default implementation reads the variable at offset, or invokes the get accessor.
|
virtual bool | Load (Deserializer &source) |
| Load from binary data. Return true if successful.
|
virtual bool | LoadXML (const XMLElement &source) |
| Load from XML data. Return true if successful.
|
virtual void | ApplyAttributes () |
| Apply attribute changes that can not be applied immediately. Called after scene load or a network update.
|
bool | SetAttribute (unsigned index, const Variant &value) |
| Set attribute by index. Return true if successfully set.
|
bool | SetAttribute (const String &name, const Variant &value) |
| Set attribute by name. Return true if successfully set.
|
void | AllocateNetworkState () |
| Allocate network attribute state.
|
void | WriteInitialDeltaUpdate (Serializer &dest) |
| Write initial delta network update.
|
void | WriteDeltaUpdate (Serializer &dest, const DirtyBits &attributeBits) |
| Write a delta network update according to dirty attribute bits.
|
void | WriteLatestDataUpdate (Serializer &dest) |
| Write a latest data network update.
|
void | ReadDeltaUpdate (Deserializer &source) |
| Read and apply a network delta update.
|
void | ReadLatestDataUpdate (Deserializer &source) |
| Read and apply a network latest data update.
|
Variant | GetAttribute (unsigned index) |
| Return attribute value by index. Return empty if illegal index.
|
Variant | GetAttribute (const String &name) |
| Return attribute value by name. Return empty if not found.
|
unsigned | GetNumAttributes () const |
| Return number of attributes.
|
unsigned | GetNumNetworkAttributes () const |
| Return number of network replication attributes.
|
const Vector< AttributeInfo > * | GetAttributes () const |
| Return attribute descriptions, or null if none defined.
|
const Vector< AttributeInfo > * | GetNetworkAttributes () const |
| Return network replication attribute descriptions, or null if none defined.
|
| Object (Context *context) |
| Construct.
|
virtual | ~Object () |
| Destruct. Clean up self from event sender & receiver structures.
|
virtual ShortStringHash | GetType () const =0 |
| Return type hash.
|
virtual const String & | GetTypeName () const =0 |
| Return type name.
|
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| Handle event.
|
void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
| Subscribe to an event that can be sent by any sender.
|
void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
| Subscribe to a specific sender's event.
|
void | UnsubscribeFromEvent (StringHash eventType) |
| Unsubscribe from an event.
|
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| Unsubscribe from a specific sender's event.
|
void | UnsubscribeFromEvents (Object *sender) |
| Unsubscribe from a specific sender's events.
|
void | UnsubscribeFromAllEvents () |
| Unsubscribe from all events.
|
void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
| Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.)
|
void | SendEvent (StringHash eventType) |
| Send event to all subscribers.
|
void | SendEvent (StringHash eventType, VariantMap &eventData) |
| Send event with parameters to all subscribers.
|
Context * | GetContext () const |
| Return execution context.
|
Object * | GetSubsystem (ShortStringHash type) const |
| Return subsystem by type.
|
Object * | GetEventSender () const |
| Return active event sender. Null outside event handling.
|
EventHandler * | GetEventHandler () const |
| Return active event handler. Null outside event handling.
|
bool | HasSubscribedToEvent (StringHash eventType) const |
| Return whether has subscribed to an event without specific sender.
|
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| Return whether has subscribed to a specific sender's event.
|
template<class T > |
T * | GetSubsystem () const |
| Template version of returning a subsystem.
|
| RefCounted () |
| Construct. Allocate the reference count structure and set an initial self weak reference.
|
virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
|
void | AddRef () |
| Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting.
|
void | ReleaseRef () |
| Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting.
|
int | Refs () const |
| Return reference count.
|
int | WeakRefs () const |
| Return weak reference count.
|
RefCount * | RefCountPtr () |
| Return pointer to the reference count structure.
|
| Octant (const BoundingBox &box, unsigned level, Octant *parent, Octree *root, unsigned index=ROOT_INDEX) |
| Construct.
|
virtual | ~Octant () |
| Destruct. Move drawables to root if available (detach if not) and free child octants.
|
Octant * | GetOrCreateChild (unsigned index) |
| Return or create a child octant.
|
void | DeleteChild (unsigned index) |
| Delete child octant.
|
void | DeleteChild (Octant *octant) |
| Delete child octant by pointer.
|
void | InsertDrawable (Drawable *drawable, const Vector3 &boxCenter, const Vector3 &boxSize) |
| Insert a drawable object by checking for fit recursively.
|
bool | CheckDrawableSize (const Vector3 &boxSize) const |
| Check if a drawable object fits.
|
void | AddDrawable (Drawable *drawable) |
| Add a drawable object to this octant.
|
void | RemoveDrawable (Drawable *drawable, bool resetOctant=true) |
| Remove a drawable object from this octant.
|
const BoundingBox & | GetWorldBoundingBox () const |
| Return world bounding box.
|
const BoundingBox & | GetCullingBox () const |
| Return bounding box used for fitting drawable objects.
|
unsigned | GetLevel () const |
| Return subdivision level.
|
Octant * | GetParent () const |
| Return parent octant.
|
Octree * | GetRoot () const |
| Return octree root.
|
unsigned | GetNumDrawables () const |
| Return number of drawables.
|
bool | IsEmpty () |
| Return true if there are no drawable objects in this octant and child octants.
|
void | ResetRoot () |
| Reset root pointer recursively. Called when the whole octree is being destroyed.
|
Octree component. Should be added only to the root scene node