Urho3D
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Shader resource consisting of several shader variations. More...
#include <D3D9Shader.h>
Public Member Functions | |
Shader (Context *context) | |
Construct. | |
virtual | ~Shader () |
Destruct. | |
virtual bool | Load (Deserializer &source) |
Load resource. Return true if successful. | |
ShaderVariation * | GetVariation (ShaderType type, const String &name) |
Return a named variation. Return null if not found. | |
bool | PrepareVariation (ShaderVariation *variation) |
Prepare a shader variation by either compiling it or loading the already compiled bytecode. | |
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Resource (Context *context) | |
Construct. | |
virtual bool | Save (Serializer &dest) |
Save resource. Return true if successful. | |
void | SetName (const String &name) |
Set name. | |
void | SetMemoryUse (unsigned size) |
Set memory use in bytes, possibly approximate. | |
void | ResetUseTimer () |
Reset last used timer. | |
const String & | GetName () const |
Return name. | |
StringHash | GetNameHash () const |
Return name hash. | |
unsigned | GetMemoryUse () const |
Return memory use in bytes, possibly approximate. | |
unsigned | GetUseTimer () |
Return time since last use in milliseconds. If referred to elsewhere than in the resource cache, returns always zero. | |
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Object (Context *context) | |
Construct. | |
virtual | ~Object () |
Destruct. Clean up self from event sender & receiver structures. | |
virtual ShortStringHash | GetType () const =0 |
Return type hash. | |
virtual const String & | GetTypeName () const =0 |
Return type name. | |
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
Handle event. | |
void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
Subscribe to an event that can be sent by any sender. | |
void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
Subscribe to a specific sender's event. | |
void | UnsubscribeFromEvent (StringHash eventType) |
Unsubscribe from an event. | |
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
Unsubscribe from a specific sender's event. | |
void | UnsubscribeFromEvents (Object *sender) |
Unsubscribe from a specific sender's events. | |
void | UnsubscribeFromAllEvents () |
Unsubscribe from all events. | |
void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.) | |
void | SendEvent (StringHash eventType) |
Send event to all subscribers. | |
void | SendEvent (StringHash eventType, VariantMap &eventData) |
Send event with parameters to all subscribers. | |
Context * | GetContext () const |
Return execution context. | |
Object * | GetSubsystem (ShortStringHash type) const |
Return subsystem by type. | |
Object * | GetEventSender () const |
Return active event sender. Null outside event handling. | |
EventHandler * | GetEventHandler () const |
Return active event handler. Null outside event handling. | |
bool | HasSubscribedToEvent (StringHash eventType) const |
Return whether has subscribed to an event without specific sender. | |
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
Return whether has subscribed to a specific sender's event. | |
template<class T > | |
T * | GetSubsystem () const |
Template version of returning a subsystem. | |
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RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
void | AddRef () |
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
void | ReleaseRef () |
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
int | Refs () const |
Return reference count. | |
int | WeakRefs () const |
Return weak reference count. | |
RefCount * | RefCountPtr () |
Return pointer to the reference count structure. |
Static Public Member Functions | |
static void | RegisterObject (Context *context) |
Register object factory. |
Private Member Functions | |
OBJECT (Shader) |
Private Attributes | |
ShaderParser | vsParser_ |
Vertex shader variation parser. | |
ShaderParser | psParser_ |
Pixel shader variation parser. | |
HashMap< StringHash, SharedPtr < ShaderVariation > > | vsVariations_ |
Vertex shader variations. | |
HashMap< StringHash, SharedPtr < ShaderVariation > > | psVariations_ |
Pixel shader variations. | |
String | fullFileName_ |
Absolute filename of the shader description file. | |
String | vsExtension_ |
Compiled vertex shader file extension. | |
String | psExtension_ |
Compiled vertex shader file extension. | |
String | subDir_ |
Subdirectory for compiled shaders. | |
unsigned | sourceModifiedTime_ |
Shader source last modified time. |
Shader resource consisting of several shader variations.
bool Urho3D::Shader::PrepareVariation | ( | ShaderVariation * | variation | ) |
Prepare a shader variation by either compiling it or loading the already compiled bytecode.