Urho3D
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Combination of shader options, used for compiling a shader variation. More...
#include <ShaderParser.h>
Public Attributes | |
String | name_ |
Shader variation name. | |
Vector< String > | defines_ |
Defines to use in compiling. | |
Vector< String > | defineValues_ |
Define values to use in compiling. |
Combination of shader options, used for compiling a shader variation.