AddBatchToQueue(BatchQueue &queue, Batch &batch, Technique *tech, bool allowInstancing=true, bool allowShadows=true) | Urho3D::View | private |
AddRef() | Urho3D::RefCounted | |
AllocateScreenBuffers() | Urho3D::View | private |
batchQueues_ | Urho3D::View | private |
BlitFramebuffer(Texture2D *source, RenderSurface *destination, bool depthWrite) | Urho3D::View | private |
camera_ | Urho3D::View | private |
cameraNode_ | Urho3D::View | private |
cameraZone_ | Urho3D::View | private |
cameraZoneOverride_ | Urho3D::View | private |
CheckMaterialForAuxView(Material *material) | Urho3D::View | private |
CheckViewportRead(const RenderPathCommand &command) | Urho3D::View | private |
CheckVisibilityWork (defined in Urho3D::View) | Urho3D::View | friend |
context_ | Urho3D::Object | protected |
currentRenderTarget_ | Urho3D::View | private |
deferred_ | Urho3D::View | private |
Define(RenderSurface *renderTarget, Viewport *viewport) | Urho3D::View | |
DrawFullscreenQuad(bool nearQuad) | Urho3D::View | private |
DrawOccluders(OcclusionBuffer *buffer, const PODVector< Drawable * > &occluders) | Urho3D::View | private |
drawShadows_ | Urho3D::View | private |
ExecuteRenderPathCommands() | Urho3D::View | private |
farClipZone_ | Urho3D::View | private |
FinalizeShadowCamera(Camera *shadowCamera, Light *light, const IntRect &shadowViewport, const BoundingBox &shadowCasterBox) | Urho3D::View | private |
FindZone(Drawable *drawable) | Urho3D::View | private |
frame_ | Urho3D::View | private |
geometries_ | Urho3D::View | private |
GetBatches() | Urho3D::View | private |
GetCamera() const | Urho3D::View | inline |
GetContext() const | Urho3D::Object | inline |
GetDepthStencil(RenderSurface *renderTarget) | Urho3D::View | private |
GetDrawables() | Urho3D::View | private |
GetEventHandler() const | Urho3D::Object | |
GetEventSender() const | Urho3D::Object | |
GetGeometries() const | Urho3D::View | inline |
GetGraphics() const | Urho3D::View | |
GetLightMask(Drawable *drawable) | Urho3D::View | private |
GetLightQueues() const | Urho3D::View | inline |
GetLights() const | Urho3D::View | inline |
GetLitBatches(Drawable *drawable, LightBatchQueue &lightQueue, BatchQueue *alphaQueue, bool useLitBase) | Urho3D::View | private |
GetOccluders() const | Urho3D::View | inline |
GetOctree() const | Urho3D::View | inline |
GetRenderer() const | Urho3D::View | |
GetRenderTarget() const | Urho3D::View | inline |
GetScene() const | Urho3D::View | inline |
GetShadowMapViewport(Light *light, unsigned splitIndex, Texture2D *shadowMap) | Urho3D::View | private |
GetShadowMask(Drawable *drawable) | Urho3D::View | private |
GetSubsystem(ShortStringHash type) const | Urho3D::Object | |
GetSubsystem() const | Urho3D::Object | |
GetTechnique(Drawable *drawable, Material *material) | Urho3D::View | private |
GetType() const =0 | Urho3D::Object | pure virtual |
GetTypeName() const =0 | Urho3D::Object | pure virtual |
GetVertexLightQueueHash(const PODVector< Light * > &vertexLights) | Urho3D::View | private |
GetZone(Drawable *drawable) | Urho3D::View | private |
graphics_ | Urho3D::View | private |
HasSubscribedToEvent(StringHash eventType) const | Urho3D::Object | |
HasSubscribedToEvent(Object *sender, StringHash eventType) const | Urho3D::Object | |
highestZonePriority_ | Urho3D::View | private |
IsShadowCasterVisible(Drawable *drawable, BoundingBox lightViewBox, Camera *shadowCamera, const Matrix3x4 &lightView, const Frustum &lightViewFrustum, const BoundingBox &lightViewFrustumBox) | Urho3D::View | private |
lightPS_ | Urho3D::View | private |
lightQueryResults_ | Urho3D::View | private |
lightQueues_ | Urho3D::View | private |
lights_ | Urho3D::View | private |
lightVS_ | Urho3D::View | private |
materialQuality_ | Urho3D::View | private |
maxLightsDrawables_ | Urho3D::View | private |
maxOccluderTriangles_ | Urho3D::View | private |
maxZ_ | Urho3D::View | private |
minZ_ | Urho3D::View | private |
nonThreadedGeometries_ | Urho3D::View | private |
OBJECT(View) (defined in Urho3D::View) | Urho3D::View | private |
Object(Context *context) | Urho3D::Object | |
occluders_ | Urho3D::View | private |
occlusionBuffer_ | Urho3D::View | private |
octree_ | Urho3D::View | private |
OnEvent(Object *sender, StringHash eventType, VariantMap &eventData) | Urho3D::Object | virtual |
PrepareInstancingBuffer() | Urho3D::View | private |
ProcessLight(LightQueryResult &query, unsigned threadIndex) | Urho3D::View | private |
ProcessLightWork (defined in Urho3D::View) | Urho3D::View | friend |
ProcessShadowCasters(LightQueryResult &query, const PODVector< Drawable * > &drawables, unsigned splitIndex) | Urho3D::View | private |
QuantizeDirLightShadowCamera(Camera *shadowCamera, Light *light, const IntRect &shadowViewport, const BoundingBox &viewBox) | Urho3D::View | private |
readBuffer_ | Urho3D::View | private |
RefCounted() | Urho3D::RefCounted | |
RefCountPtr() | Urho3D::RefCounted | inline |
Refs() const | Urho3D::RefCounted | |
ReleaseRef() | Urho3D::RefCounted | |
Render() | Urho3D::View | |
renderer_ | Urho3D::View | private |
renderPath_ | Urho3D::View | private |
RenderQuad(const RenderPathCommand &command) | Urho3D::View | private |
RenderShadowMap(const LightBatchQueue &queue) | Urho3D::View | private |
renderTarget_ | Urho3D::View | private |
renderTargets_ | Urho3D::View | private |
rtSize_ | Urho3D::View | private |
scene_ | Urho3D::View | private |
sceneBox_ | Urho3D::View | private |
scenePasses_ | Urho3D::View | private |
screenBuffers_ | Urho3D::View | private |
SendEvent(StringHash eventType) | Urho3D::Object | |
SendEvent(StringHash eventType, VariantMap &eventData) | Urho3D::Object | |
SetRenderTargets(const RenderPathCommand &command) | Urho3D::View | private |
SetTextures(const RenderPathCommand &command) | Urho3D::View | private |
SetupDirLightShadowCamera(Camera *shadowCamera, Light *light, float nearSplit, float farSplit) | Urho3D::View | private |
SetupLightVolumeBatch(Batch &batch) | Urho3D::View | private |
SetupShadowCameras(LightQueryResult &query) | Urho3D::View | private |
shadowGeometries_ | Urho3D::View | private |
SubscribeToEvent(StringHash eventType, EventHandler *handler) | Urho3D::Object | |
SubscribeToEvent(Object *sender, StringHash eventType, EventHandler *handler) | Urho3D::Object | |
tempDrawables_ | Urho3D::View | private |
threadedGeometries_ | Urho3D::View | private |
UnsubscribeFromAllEvents() | Urho3D::Object | |
UnsubscribeFromAllEventsExcept(const PODVector< StringHash > &exceptions, bool onlyUserData) | Urho3D::Object | |
UnsubscribeFromEvent(StringHash eventType) | Urho3D::Object | |
UnsubscribeFromEvent(Object *sender, StringHash eventType) | Urho3D::Object | |
UnsubscribeFromEvents(Object *sender) | Urho3D::Object | |
Update(const FrameInfo &frame) | Urho3D::View | |
UpdateGeometries() | Urho3D::View | private |
UpdateOccluders(PODVector< Drawable * > &occluders, Camera *camera) | Urho3D::View | private |
vertexLightQueues_ | Urho3D::View | private |
View(Context *context) | Urho3D::View | |
viewRect_ | Urho3D::View | private |
viewSize_ | Urho3D::View | private |
WeakRefs() const | Urho3D::RefCounted | |
writeBuffer_ | Urho3D::View | private |
zones_ | Urho3D::View | private |
~Object() | Urho3D::Object | virtual |
~RefCounted() | Urho3D::RefCounted | virtual |
~View() | Urho3D::View | virtual |