Urho3D
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Scene render pass info. More...
#include <View.h>
Public Attributes | |
StringHash | pass_ |
Pass name hash. | |
bool | allowInstancing_ |
Allow instancing flag. | |
bool | markToStencil_ |
Mark to stencil flag. | |
bool | useScissor_ |
Light scissor optimization flag. | |
bool | vertexLights_ |
Vertex light flag. | |
BatchQueue * | batchQueue_ |
Batch queue. |
Scene render pass info.