Urho3D
Public Member Functions | Static Public Member Functions | Private Member Functions | Private Attributes | Friends
Urho3D::Technique Class Reference

Material technique. Consists of several passes. More...

#include <Technique.h>

Inheritance diagram for Urho3D::Technique:
Urho3D::Resource Urho3D::Object Urho3D::RefCounted

List of all members.

Public Member Functions

 Technique (Context *context)
 Construct.
 ~Technique ()
 Destruct.
virtual bool Load (Deserializer &source)
 Load resource. Return true if successful.
void SetIsSM3 (bool enable)
 Set whether requires Shader Model 3.
PassCreatePass (StringHash type)
 Create a new pass.
void RemovePass (StringHash type)
 Remove a pass.
void ReleaseShaders ()
 Reset shader pointers in all passes.
const HashMap< StringHash,
SharedPtr< Pass > > & 
GetPasses () const
 Return all passes.
bool HasPass (StringHash type) const
 Return whether has a pass.
PassGetPass (StringHash type) const
 Return a pass, or null if not found.
bool IsSM3 () const
 Return whether requires Shader Model 3.
- Public Member Functions inherited from Urho3D::Resource
 Resource (Context *context)
 Construct.
virtual bool Save (Serializer &dest)
 Save resource. Return true if successful.
void SetName (const String &name)
 Set name.
void SetMemoryUse (unsigned size)
 Set memory use in bytes, possibly approximate.
void ResetUseTimer ()
 Reset last used timer.
const StringGetName () const
 Return name.
StringHash GetNameHash () const
 Return name hash.
unsigned GetMemoryUse () const
 Return memory use in bytes, possibly approximate.
unsigned GetUseTimer ()
 Return time since last use in milliseconds. If referred to elsewhere than in the resource cache, returns always zero.
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
virtual ~Object ()
 Destruct. Clean up self from event sender & receiver structures.
virtual ShortStringHash GetType () const =0
 Return type hash.
virtual const StringGetTypeName () const =0
 Return type name.
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
void SubscribeToEvent (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
void SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
void UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData)
 Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.)
void SendEvent (StringHash eventType)
 Send event to all subscribers.
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers.
ContextGetContext () const
 Return execution context.
ObjectGetSubsystem (ShortStringHash type) const
 Return subsystem by type.
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
void AddRef ()
 Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting.
void ReleaseRef ()
 Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting.
int Refs () const
 Return reference count.
int WeakRefs () const
 Return weak reference count.
RefCountRefCountPtr ()
 Return pointer to the reference count structure.

Static Public Member Functions

static void RegisterObject (Context *context)
 Register object factory.

Private Member Functions

 OBJECT (Technique)

Private Attributes

bool isSM3_
 Require Shader Model 3 flag.
HashMap< StringHash, SharedPtr
< Pass > > 
passes_
 Passes.

Friends

class Renderer

Detailed Description

Material technique. Consists of several passes.


The documentation for this class was generated from the following files: