Urho3D
Urho3D::ShaderVariation Member List

This is the complete list of members for Urho3D::ShaderVariation, including all inherited members.

AddParameter(StringHash param, const ShaderParameter &definition)Urho3D::ShaderVariation
AddRef()Urho3D::RefCounted
AddTextureUnit(TextureUnit unit)Urho3D::ShaderVariation
byteCode_Urho3D::ShaderVariationprivate
ClearDataLost()Urho3D::GPUObject
ClearParameters()Urho3D::ShaderVariation
Create()Urho3D::ShaderVariation
dataLost_Urho3D::GPUObjectprotected
dataPending_Urho3D::GPUObjectprotected
failed_Urho3D::ShaderVariationprivate
GetGPUObject() const Urho3D::GPUObjectinline
GetGraphics() const Urho3D::GPUObjectinline
GetName() const Urho3D::ShaderVariationinline
GetOwner() const Urho3D::ShaderVariation
GetParameters() const Urho3D::ShaderVariationinline
GetShaderType() const Urho3D::ShaderVariationinline
GPUObject(Graphics *graphics)Urho3D::GPUObject
graphics_Urho3D::GPUObjectprotected
HasParameter(StringHash param) const Urho3D::ShaderVariationinline
HasPendingData() const Urho3D::GPUObjectinline
HasTextureUnit(TextureUnit unit) const Urho3D::ShaderVariationinline
IsCreated() const Urho3D::ShaderVariation
IsDataLost() const Urho3D::GPUObjectinline
IsFailed() const Urho3D::ShaderVariationinline
name_Urho3D::ShaderVariationprivate
object_Urho3D::GPUObjectprotected
OnDeviceLost()Urho3D::GPUObjectinlinevirtual
OnDeviceReset()Urho3D::GPUObjectinlinevirtual
OptimizeParameters()Urho3D::ShaderVariation
owner_Urho3D::ShaderVariationprivate
parameters_Urho3D::ShaderVariationprivate
RefCounted()Urho3D::RefCounted
RefCountPtr()Urho3D::RefCountedinline
Refs() const Urho3D::RefCounted
Release()Urho3D::ShaderVariationvirtual
ReleaseRef()Urho3D::RefCounted
SetByteCode(const SharedArrayPtr< unsigned char > &byteCode)Urho3D::ShaderVariation
SetName(const String &name)Urho3D::ShaderVariation
shaderType_Urho3D::ShaderVariationprivate
ShaderVariation(Shader *owner, ShaderType type)Urho3D::ShaderVariation
useTextureUnit_Urho3D::ShaderVariationprivate
WeakRefs() const Urho3D::RefCounted
~GPUObject()Urho3D::GPUObjectvirtual
~RefCounted()Urho3D::RefCountedvirtual
~ShaderVariation()Urho3D::ShaderVariationvirtual