Urho3D
Public Member Functions | Public Attributes
Urho3D::CascadeParameters Struct Reference

Cascaded shadow map parameters. More...

#include <Light.h>

List of all members.

Public Member Functions

 CascadeParameters ()
 Construct undefined.
 CascadeParameters (float split1, float split2, float split3, float split4, float fadeStart)
 Construct with initial values.
void Validate ()
 Validate parameters.
float GetShadowRange () const
 Return shadow maximum range.

Public Attributes

float start_
 Near clip of first split.
float splits_ [MAX_CASCADE_SPLITS]
 Far clip values of the splits.
float fadeStart_
 The point relative to final split far clip where fade out begins. (0.0 - 1.0)

Detailed Description

Cascaded shadow map parameters.


The documentation for this struct was generated from the following files: