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Urho3D
ShaderVariation
Urho3D::ShaderVariation Member List
This is the complete list of members for
Urho3D::ShaderVariation
, including all inherited members.
AddParameter
(StringHash param, const ShaderParameter &definition)
Urho3D::ShaderVariation
AddRef
()
Urho3D::RefCounted
AddTextureUnit
(TextureUnit unit)
Urho3D::ShaderVariation
byteCode_
Urho3D::ShaderVariation
private
ClearDataLost
()
Urho3D::GPUObject
ClearParameters
()
Urho3D::ShaderVariation
Create
()
Urho3D::ShaderVariation
dataLost_
Urho3D::GPUObject
protected
dataPending_
Urho3D::GPUObject
protected
failed_
Urho3D::ShaderVariation
private
GetGPUObject
() const
Urho3D::GPUObject
inline
GetGraphics
() const
Urho3D::GPUObject
inline
GetName
() const
Urho3D::ShaderVariation
inline
GetOwner
() const
Urho3D::ShaderVariation
GetParameters
() const
Urho3D::ShaderVariation
inline
GetShaderType
() const
Urho3D::ShaderVariation
inline
GPUObject
(Graphics *graphics)
Urho3D::GPUObject
graphics_
Urho3D::GPUObject
protected
HasParameter
(StringHash param) const
Urho3D::ShaderVariation
inline
HasPendingData
() const
Urho3D::GPUObject
inline
HasTextureUnit
(TextureUnit unit) const
Urho3D::ShaderVariation
inline
IsCreated
() const
Urho3D::ShaderVariation
IsDataLost
() const
Urho3D::GPUObject
inline
IsFailed
() const
Urho3D::ShaderVariation
inline
name_
Urho3D::ShaderVariation
private
object_
Urho3D::GPUObject
protected
OnDeviceLost
()
Urho3D::GPUObject
inline
virtual
OnDeviceReset
()
Urho3D::GPUObject
inline
virtual
OptimizeParameters
()
Urho3D::ShaderVariation
owner_
Urho3D::ShaderVariation
private
parameters_
Urho3D::ShaderVariation
private
RefCounted
()
Urho3D::RefCounted
RefCountPtr
()
Urho3D::RefCounted
inline
Refs
() const
Urho3D::RefCounted
Release
()
Urho3D::ShaderVariation
virtual
ReleaseRef
()
Urho3D::RefCounted
SetByteCode
(const SharedArrayPtr< unsigned char > &byteCode)
Urho3D::ShaderVariation
SetName
(const String &name)
Urho3D::ShaderVariation
shaderType_
Urho3D::ShaderVariation
private
ShaderVariation
(Shader *owner, ShaderType type)
Urho3D::ShaderVariation
useTextureUnit_
Urho3D::ShaderVariation
private
WeakRefs
() const
Urho3D::RefCounted
~GPUObject
()
Urho3D::GPUObject
virtual
~RefCounted
()
Urho3D::RefCounted
virtual
~ShaderVariation
()
Urho3D::ShaderVariation
virtual
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