Public Member Functions |
| Audio (Context *context) |
| Construct.
|
virtual | ~Audio () |
| Destruct. Terminate the audio thread and free the audio buffer.
|
bool | SetMode (int bufferLengthMSec, int mixRate, bool stereo, bool interpolation=true) |
| Initialize sound output with specified buffer length and output mode.
|
void | Update (float timeStep) |
| Run update on sound sources. Not required for continued playback, but frees unused sound sources & sounds and updates 3D positions.
|
bool | Play () |
| Restart sound output.
|
void | Stop () |
| Suspend sound output.
|
void | SetMasterGain (SoundType type, float gain) |
| Set master gain on a specific sound type such as sound effects, music or voice.
|
void | SetListener (SoundListener *listener) |
| Set active sound listener for 3D sounds.
|
void | StopSound (Sound *sound) |
| Stop any sound source playing a certain sound clip.
|
unsigned | GetSampleSize () const |
| Return byte size of one sample.
|
int | GetMixRate () const |
| Return mixing rate.
|
bool | GetInterpolation () const |
| Return whether output is interpolated.
|
bool | IsStereo () const |
| Return whether output is stereo.
|
bool | IsPlaying () const |
| Return whether audio is being output.
|
bool | IsInitialized () const |
| Return whether an audio stream has been reserved.
|
float | GetMasterGain (SoundType type) const |
| Return master gain for a specific sound source type.
|
SoundListener * | GetListener () const |
| Return active sound listener.
|
const PODVector< SoundSource * > & | GetSoundSources () const |
| Return all sound sources.
|
void | AddSoundSource (SoundSource *soundSource) |
| Add a sound source to keep track of. Called by SoundSource.
|
void | RemoveSoundSource (SoundSource *soundSource) |
| Remove a sound source. Called by SoundSource.
|
Mutex & | GetMutex () |
| Return audio thread mutex.
|
float | GetSoundSourceMasterGain (SoundType type) const |
| Return sound type specific gain multiplied by master gain.
|
void | MixOutput (void *dest, unsigned samples) |
| Mix sound sources into the buffer.
|
| Object (Context *context) |
| Construct.
|
virtual | ~Object () |
| Destruct. Clean up self from event sender & receiver structures.
|
virtual ShortStringHash | GetType () const =0 |
| Return type hash.
|
virtual const String & | GetTypeName () const =0 |
| Return type name.
|
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| Handle event.
|
void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
| Subscribe to an event that can be sent by any sender.
|
void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
| Subscribe to a specific sender's event.
|
void | UnsubscribeFromEvent (StringHash eventType) |
| Unsubscribe from an event.
|
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| Unsubscribe from a specific sender's event.
|
void | UnsubscribeFromEvents (Object *sender) |
| Unsubscribe from a specific sender's events.
|
void | UnsubscribeFromAllEvents () |
| Unsubscribe from all events.
|
void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
| Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.)
|
void | SendEvent (StringHash eventType) |
| Send event to all subscribers.
|
void | SendEvent (StringHash eventType, VariantMap &eventData) |
| Send event with parameters to all subscribers.
|
Context * | GetContext () const |
| Return execution context.
|
Object * | GetSubsystem (ShortStringHash type) const |
| Return subsystem by type.
|
Object * | GetEventSender () const |
| Return active event sender. Null outside event handling.
|
EventHandler * | GetEventHandler () const |
| Return active event handler. Null outside event handling.
|
bool | HasSubscribedToEvent (StringHash eventType) const |
| Return whether has subscribed to an event without specific sender.
|
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| Return whether has subscribed to a specific sender's event.
|
template<class T > |
T * | GetSubsystem () const |
| Template version of returning a subsystem.
|
| RefCounted () |
| Construct. Allocate the reference count structure and set an initial self weak reference.
|
virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
|
void | AddRef () |
| Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting.
|
void | ReleaseRef () |
| Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting.
|
int | Refs () const |
| Return reference count.
|
int | WeakRefs () const |
| Return weak reference count.
|
RefCount * | RefCountPtr () |
| Return pointer to the reference count structure.
|