Urho3D
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Urho3D development, contributions and bugfixes by:
Urho3D is greatly inspired by OGRE (http://www.ogre3d.org/) and Horde3D (http://www.horde3d.org/). Additional inspiration & research used:
Urho3D uses the following third-party libraries:
DXT / ETC1 / PVRTC decompression code based on the Squish library and the Oolong Engine.
Jack and mushroom models from the realXtend project. (http://www.realxtend.org)
Ninja model and terrain / smoke / flare / status bar textures from OGRE.
Skybox cubemap from http://www.codemonsters.de.
BlueHighway font from Larabie Fonts.
Anonymous Pro font by Mark Simonson.
NinjaSnowWar sounds by Veli-Pekka Tätilä.