Urho3D
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Skeletal animation track, stores keyframes of a single bone. More...
#include <Animation.h>
Public Member Functions | |
void | GetKeyFrameIndex (float time, unsigned &index) const |
Return keyframe index based on time and previous index. |
Public Attributes | |
String | name_ |
Bone name. | |
StringHash | nameHash_ |
Bone name hash. | |
unsigned char | channelMask_ |
Bitmask of included data (position, rotation, scale.) | |
Vector< AnimationKeyFrame > | keyFrames_ |
Keyframes. |
Skeletal animation track, stores keyframes of a single bone.