Tag: Week 3
Week 3 Response—Shelley
by mwill5 on January 20, 2016 11:45 pm
In “Putting Education in “Educational” Apps,” Hirsch-Pasek et al. state, “when we process information that is more meaningful, we often (though not always) are more mentally active, making more connections across brain areas.” This statement is followed by a series of questions for designers to consider when building educational apps: “Does the app experience tap into… Read more Week 3 Response—Shelley
Week 3
by nhardson on January 20, 2016 11:41 pm
I found the Hirsh-Pasek article incredibly compelling due to its potential real world applications. Particularly, I came away wondering how we could assure that parents and app developers had access to/considered this information when making choices about apps for children. As the article mentioned, the potential effects on the achievement gap that could be achieved by… Read more Week 3
Week 3: Quality's The Thing
by ccolgan on January 20, 2016 11:00 pm
The readings this week proposed ways of exploring children’s media usage that seemed to reach a consensus that it is not the platform, but rather the quality of the interaction (game, video, or in-person play) that will affect learning outcomes. In “Putting Education in ‘Educational’ Apps: Lessons From the Science of Learning”, Hirsh-Pasek, Zosh, et.… Read more Week 3: Quality's The Thing
Week 3
by sandhini on January 20, 2016 10:41 pm
I found the readings for this week really interesting. I felt that the rubric for measuring an app presented in the Hirsch-Patek et al. paper was particularly interesting. I thought that the pillars of science of learning and the way they could translate to apps were particularly interesting and helped provide some insight into how… Read more Week 3