Design Archives - mediaX at Stanford University https://mediax.stanford.edu/tag/design/ Industry Affiliate Program of Stanford’s H-STAR Institute Fri, 13 Nov 2020 21:59:01 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 Situated Activity, Distributed Intelligence and Action Pathways https://mediax.stanford.edu/event/global-innovation-leadership-program-2020/ Thu, 01 Oct 2020 23:30:52 +0000 https://mediax.stanford.edu/event/will-be-rescheduled-situated-activity-distributed-intelligence-and-action-pathways-_dup/ In this five session virtual program, academic and industry researchers will work side-by-side to explore user-centered distributed intelligence, through materials, competencies and activities.

The post Situated Activity, Distributed Intelligence and Action Pathways appeared first on mediaX at Stanford University.

]]>
Immersive Experience and Service Innovation https://mediax.stanford.edu/programs/immersive-experience-and-service-innovation/ Fri, 18 Sep 2020 20:44:55 +0000 https://mediax.stanford.edu/?page_id=13265 Yuji Nakajima is a software engineer at Fujitsu limited. He is leading the development of Industry 4.0 manufacturing applications within Fujitsu. Yuji designed and developed several applications designed to solve the issues in complex assembly operation, using MR, AR/VR technology. In these projects Fujitsu succeeded in increasing the productivity and quality of the operations while […]

The post Immersive Experience and Service Innovation appeared first on mediaX at Stanford University.

]]>
Imagining Alternatives with Immersive Engineering https://mediax.stanford.edu/programs/imagining-alternatives-with-immersive-engineering/ Fri, 18 Sep 2020 20:38:12 +0000 https://mediax.stanford.edu/?page_id=13256 Kenji Suzuki is the Vice-President of AISIN AW Co., LTD. He is also holding the AISIN SEIKI Connected Sharing Solution Company President and AISIN SEIKI Chief Digital Officer concurrently. Kenji has many years of experience managing big automotive Tier 1 suppliers. He is leading to create solutions and provide values that solve social issues from […]

The post Imagining Alternatives with Immersive Engineering appeared first on mediaX at Stanford University.

]]>
The Artful Design of Immersion https://mediax.stanford.edu/programs/the-artful-design-of-immersion/ Fri, 28 Aug 2020 05:08:13 +0000 https://mediax.stanford.edu/?page_id=13160 Ge Wang is an Associate Professor at Stanford University in the Center for Computer Research in Music and Acoustics (CCRMA). He specializes in the art of design and computer music — researching programming languages and interactive software design for music, interaction design, mobile music, laptop orchestras, expressive design of virtual reality, aesthetics of music technology […]

The post The Artful Design of Immersion appeared first on mediaX at Stanford University.

]]>
AI for Affect, Personalization and Reciprocity: Modeling the Self and the Other https://mediax.stanford.edu/programs/ai-for-affect-personalization-and-reciprocity-modeling-the-self-and-the-other/ Fri, 28 Aug 2020 01:00:40 +0000 https://mediax.stanford.edu/?page_id=13124 Nick Haber is an Assistant Professor at the Stanford Graduate School of Education, and by courtesy, Computer Science. After receiving his PhD in mathematics on Partial Differential Equation theory, he worked on Sension, a company that applied computer vision to online education. He then co-founded the Autism Glass Project at Stanford, a research effort that […]

The post AI for Affect, Personalization and Reciprocity: Modeling the Self and the Other appeared first on mediaX at Stanford University.

]]>
Real Time Knowledge Capture and Feedback in Design Workspaces https://mediax.stanford.edu/research-projects/sow-leifer-ju/ Tue, 20 Nov 2018 17:55:25 +0000 https://mediax.stanford.edu/?page_id=11370 From The Theme SMART OFFICE WORKFLOWS WHAT IF What if we could capture knowledge and interactions in real time, in order to better understand team interaction and workflow? WHAT WE SET OUT TO DO We set out to develop a knowledge capture and reuse system that enables real-time analysis and feedback for design workspaces. Our […]

The post Real Time Knowledge Capture and Feedback in Design Workspaces appeared first on mediaX at Stanford University.

]]>
Designing Technologies that Mediate Human Social Interaction: Strategies for Effective Cooperation and Collaboration https://mediax.stanford.edu/research-projects/kwp-nass/ Mon, 19 Nov 2018 20:48:28 +0000 https://mediax.stanford.edu/?page_id=11262 From The Theme
 KNOWLEDGE WORKER PRODUCTIVITY WHAT IF What if we could develop a theory of “social affordances” (properties of technologies that shape online social interaction, personal judgment, and social decision-making) to better understand and even predict the effects of media design choices on behavior? WHAT WE SET OUT TO DO We set out to […]

The post Designing Technologies that Mediate Human Social Interaction: Strategies for Effective Cooperation and Collaboration appeared first on mediaX at Stanford University.

]]>
Interaction Using Situated Spatial Gestures https://mediax.stanford.edu/research-projects/kwp-leifer/ Mon, 19 Nov 2018 19:27:08 +0000 https://mediax.stanford.edu/?page_id=11258 From The Theme
 KNOWLEDGE WORKER PRODUCTIVITY WHAT IF What if we could improve interfaces for context, comprehension and human-machine performance, in order to develop machines that could sense and respond to people’s movements and behaviors? WHAT WE SET OUT TO DO We set out to improve human-machine interaction by enabling machines to detect and respond […]

The post Interaction Using Situated Spatial Gestures appeared first on mediaX at Stanford University.

]]>
High Speed 3D Shape Digitization Using Projected Light Patterns https://mediax.stanford.edu/research-projects/sc-levoy/ Fri, 16 Nov 2018 21:45:47 +0000 https://mediax.stanford.edu/?page_id=11137 From The Theme SENSING AND COMPUTING WHAT IF What if we could quickly determine and track the 3D shape of a moving or deforming object? WHAT WE SET OUT TO DO We set out to address one of the central problems in computer vision – the ability digitize an object at high speed. Rapid digitization […]

The post High Speed 3D Shape Digitization Using Projected Light Patterns appeared first on mediaX at Stanford University.

]]>
Force Input Device for Graphical Environment Tweaking (FIDGET) https://mediax.stanford.edu/research-projects/sc-leifer-bolas/ Fri, 16 Nov 2018 21:30:32 +0000 https://mediax.stanford.edu/?page_id=11128 From The Theme SENSING AND COMPUTING WHAT IF What if we could provide natural interactions with 3D environments? WHAT WE SET OUT TO DO We set out to develop a handheld physical input device that would allow designers to use their dexterity—the whole hand, both hands, perhaps even the whole body— in interacting with graphical […]

The post Force Input Device for Graphical Environment Tweaking (FIDGET) appeared first on mediaX at Stanford University.

]]>