{"version":"1.0","provider_name":"mediaX at Stanford University","provider_url":"https:\/\/mediax.stanford.edu","title":"Immersive Virtual Reality and 3D Interaction for Task Performance and Embodiment - mediaX at Stanford University","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"YstWTAZFuw\"><a href=\"https:\/\/mediax.stanford.edu\/event\/immersive-virtual-reality-3d-interaction-for-task-performance-embodiment\/\">Immersive Virtual Reality and 3D Interaction for Task Performance and Embodiment<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/mediax.stanford.edu\/event\/immersive-virtual-reality-3d-interaction-for-task-performance-embodiment\/embed\/#?secret=YstWTAZFuw\" width=\"600\" height=\"338\" title=\"&#8220;Immersive Virtual Reality and 3D Interaction for Task Performance and Embodiment&#8221; &#8212; mediaX at Stanford University\" data-secret=\"YstWTAZFuw\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/mediax.stanford.edu\/wp-includes\/js\/wp-embed.min.js\n\/* ]]> *\/\n<\/script>\n","description":"Interactive Media & Games Seminar. Speaker, Bireswar Laha. Virtual Reality leverages immersive hardware components to create an alternate environment for the viewer. This alternate world has 'avatars', and can produce feedback (visual, auditory, olfactory, gustatory and haptic) to all the five senses, often with a fidelity closely matching that of the real world."}