{
  "report_rows": [
    {
      "kpi": "Q2 2026 revenue",
      "prediction": "BEAT",
      "answer": "pred ~$1.085B vs. cons $1.060B",
      "confidence": "MEDIUM"
    },
    {
      "kpi": "Q2 2026 Wizards & Digital Gaming revenue",
      "prediction": "BEAT",
      "answer": "pred ~$620M vs. cons $597M",
      "confidence": "HIGH"
    },
    {
      "kpi": "Q2 2026 adjusted EPS",
      "prediction": "BEAT",
      "answer": "pred ~$1.25 vs. cons $1.13",
      "confidence": "MEDIUM"
    }
  ],
  "guide_rows": [
    {
      "kpi": "Adjusted EBITDA",
      "prediction": "BETTER",
      "answer": "guide ~$1.475B vs. cons $1.450B (FY2026 midpoint)",
      "confidence": "MEDIUM"
    },
    {
      "kpi": "Constant-currency revenue growth",
      "prediction": "BETTER",
      "answer": "guide ~5.0% vs. cons 4.6% (FY2026 midpoint)",
      "confidence": "MEDIUM"
    },
    {
      "kpi": "Wizards & Digital Gaming revenue growth",
      "prediction": "BETTER",
      "answer": "guide ~8% vs. cons 7% (FY2026)",
      "confidence": "MEDIUM"
    },
    {
      "kpi": "Consumer Products revenue growth",
      "prediction": "BETTER",
      "answer": "guide ~12% vs. cons 11% (Q3 2026)",
      "confidence": "LOW"
    },
    {
      "kpi": "Adjusted operating margin",
      "prediction": "UNCHANGED",
      "answer": "guide ~24.5% vs. cons 24.5% (FY2026 midpoint)",
      "confidence": "MEDIUM"
    }
  ],
  "day1_residual_pct": 5.5,
  "day1_confidence": "MEDIUM",
  "day5_residual_pct": 2.5,
  "day5_path": "FADE",
  "day5_rationale": "A Wizards-led beat and FY2026 EBITDA midpoint of ~$1.475B vs. consensus $1.450B should drive the initial gain, but implied H2 EBITDA of roughly $0.80B vs. consensus near $0.82B signals that royalties, digital-game investment and Consumer Products costs limit out-period estimate revisions.",
  "day5_confidence": "MEDIUM"
}